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Concept Artist

Role overview

Qualifications

  • Visual Communication Fundamentals
  • Photoshop (Or equivalent industry standard image editing software)
  • Blender or equivalent industry standard 3D software as part of a concept workflow
  • Game asset pipeline understanding

Responsibilities

  • Collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life
  • Translate concepts and ideas into visually stunning art that drives gameplay and narrative
  • Work closely with cross-functional teams to ensure that the visual elements align with the game's vision and mechanics
  • Help establish the overall aesthetic, mood, and tone of the game

Key facts

Other skills

  • Problem Solving
  • Time Management
  • Teamwork

About the company

Streamline Studios logo

Streamline Studios

Video Games & Interactive Entertainment

Making video games, interactive digital assets, and creative technology experiences since 2001.

Company details

Company typeSME
IndustryVideo Games & Interactive Entertainment
Company size201 - 500

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Job description

Future Opportunities – Join Our Talent Pool


We are always looking for talented freelance artists to work with Streamline Studios.

While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.

Thank you for your interest in Streamline Studios.


About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.


Description

We are seeking a talented Mid-Level Concept Artist on a freelance/contract basis to collaborate with our team in the gaming industry.


You will collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping the visual direction of our projects. As a Mid-Level Concept Artist, you will play a crucial role in the early stages of game development, translating concepts and ideas into visually stunning art that drives gameplay and narrative. You will also work closely with cross-functional teams to ensure that the visual elements align with the game's vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, and tone of the game.


This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per
work order. It is not a full-time employment position.


Job Skills

Concept Artist will possess the following competencies:

  • Visual Communication Fundamentals
    • Production-ready
  • Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)
    • Production-ready
  • Blender or equivalent industry standard 3D software as part of a concept workflow
    • Production-ready
  • Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)
    • Production-ready
  • Game asset pipeline understanding
    • Production-ready


Additional Skills

Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:

  • Pre-Visualization / Visual Development
  • Illustration
  • UI Design
  • Unreal Engine 5
  • Stylized art

Deliverables Expectations

  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.


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Marcus Rivera

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