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Environment Artist (f/m/d)

Role overview

Qualifications

  • At least 5 years of experience in the games industry
  • Knowledge of industry-standard workflows for creating 3D game content
  • Experience with Unreal Engine 4 and familiarity with Blueprint Systems, Shaders, and PBR Workflows
  • Ability to work with any 3D modeling tool and willingness to switch to Blender

Responsibilities

  • Create key art assets for projects/games
  • Work closely with level designers to plan levels
  • Create and optimize 3D assets, both handmade and third-party
  • Set up guidelines and asset lists needed for the level

Key facts

  • Full time
  • Senior (5-10 years)
  • Artist
  • English

Other skills

  • Problem Solving
  • Teamwork
  • Self-Motivation
  • Reliability

About the company

Aesir Interactive GmbH logo

Aesir Interactive GmbH

Video Games & Interactive Entertainment

Aesir Interactive is a renowned German Developer studio, based in Munich, Germany. A passionate team of more than 35 designers, artists and programmers lay the foundation for captivating games and innovative interactive applications. As a leading Unreal Engine developer, Aesir has established an impressive tech stack and workflow to ensure smooth and continuous development: all in order to create lively and fascinating worlds for passionate gamers worldwide on all common consoles and PC. The diverse members of Aesir come from all over the world but share a common goal - creating unforgettable experiences through elegance, discipline and excellence.

Company details

Company typeSME
IndustryVideo Games & Interactive Entertainment
Company size11 - 50

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Job description

About the company:


Your role:

As an Environment Artist (f/m/d) you have an eye for detail and a passion for creating stunning environments. You will create key art assets for our projects / games while collaborating with Art and Production Leads.


The kind of stuff you`ll be doing:

  • Mainly working within the Unreal Engine to plan and complete the whole process involved in creating the Art(Style) for our games – be it realistic, stylized, etc.

  • You will be closely working with the level designer(s) to plan the levels

  • Create and Optimize 3D Assets – handmade as well as third party

  • Have an understanding of performance and guidelines regarding a level composition, as well as asset management, shading, lighting, particles

  • You will be setting up the guidelines and also asset lists that are needed for the level

  • You will be closely working with the other artists to finalize the levels


Who are we looking for:

You:

  • have worked already at least 5 years in the games industry

  • know the industry-standard workflows for creating 3D game content and are always adapting to new trends to optimize and improve efficiency

  • have very good knowledge of workflows, pipelines and tools that can improve our existing workflows

  • have already worked with UE4 (and maybe Unity) and are familiar with its Blueprint Systems, Shaders and the PBR Workflows

  • know your way around any 3D modelling tool and are motivated to switch to Blender

  • Fun in Worldbuilding – not only putting some assets somewhere but also creation of brands, game-specific logos, Icons, etc.


You are:

  • self-motivated, self-directed, reliable and initiative

  • a team player and you like to solve problems together

  • able to gather, analyze, and act on feedback from the team, openness to critique

  • willing to elevate yourself and will take your own steps for self-education, as well as give your knowledge to the art department

  • confident with English communication, both verbally and in writing.



Main responsibilities


The ideal candidate also has one more of the following:

  • Background knowledge of game engines and the technologies behind modern graphics, including rendering, lighting, shading and related techniques.

  • Background knowledge about performance impacts, optimization, etc.


Your Daily Work


Your Profile


Responsibilities


Benefits


Your Profile:


Preferred qualifications:


The ideal candidate also has:


You have:


You are:


What we offer:

  • A welcoming and vibrant office
  • Flexible remote work options tailored to your needs
  • A 38-hour work week that promotes a healthy work-life balance
  • Monthly €50 credit card top-up*
  • Public transport ticket covered by Aesir
  • Lunch subsidy of €7.50 for each day you work, whether on site or remotely*
  • Free drinks, coffee, tea, and a weekly fresh organic fruit basket
  • Table tennis and foosball for creative breaks
  • Fun company events :)


Bonus Points


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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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