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Livery Artist - Vehicles Team

Role overview

Qualifications

  • Proficiency with Adobe Photoshop and 3ds Max OR Blender for 3D decal-based livery creation
  • Strong eye for detail, accuracy, and visual design
  • Familiarity with applying and testing textures and decal models on MSFS 3D models
  • Ability to work from varied reference sources, including airline branding and photography

Responsibilities

  • Design and produce authentic, high-fidelity aircraft liveries based on real-world references and branding materials
  • Create liveries in line with internal concepts and community requests
  • Ensure liveries are optimized for performance and compatible with MSFS standards
  • Work with 3D models and UV layouts to accurately apply liveries without distortion as decals or on base textures

Key facts

Other skills

  • Detail Oriented
  • Self-Motivation
  • Collaboration

About the company

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iniBuilds

Company details

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Job description

👋 About Us

We are looking for a talented Livery Painter to join our Vehicles Team. In this role, you will be responsible for creating high-quality, accurate, and visually striking aircraft liveries for Microsoft Flight Simulator. Working closely with our in-house artists, you’ll bring real-world and custom airline branding to life with precision and attention to detail.

📝 Work Description

As a Livery Painter, you will be responsible for creating accurate, detailed, and visually appealing aircraft liveries for Microsoft Flight Simulator. This includes both real-world airline designs and custom community or in-house concepts. You’ll work directly with our artists and developers to ensure liveries meet technical requirements, look authentic across various lighting conditions, and are optimized for performance within the simulator.

🥸 Responsibilities

  • Design and produce authentic, high-fidelity aircraft liveries based on real-world references and branding materials.
  • Create liveries in line with internal concepts and community requests.
  • Ensure liveries are optimized for performance and compatible with MSFS standards.
  • Work with 3D models and UV layouts to accurately apply liveries without distortion as decals or on base textures.
  • Collaborate with the art team to maintain consistency in quality, style, and workflow.
  • Troubleshoot and resolve texture-related issues within the simulator pipeline.


Requirements

  • Proficiency with Adobe Photoshop and 3ds Max OR Blender for 3D decal-based livery creation.
  • Strong eye for detail, accuracy, and visual design.
  • Familiarity with applying and testing textures and decal models on MSFS 3D models.
  • Ability to work from varied reference sources, including airline branding and photography.
  • Organized, self-motivated, and able to meet deadlines.
  • Comfortable collaborating in English.


💪 Preferred Qualifications & Traits

  • Previous experience creating aircraft liveries for Microsoft Flight Simulator, Prepar3D, or X-Plane.
  • Personal interest in aviation, design, or simulation.
  • Knowledge of the MSFS texture system, material setups, and export workflows.


🛠️ Software Proficiency

  • Adobe Photoshop (essential).
  • Familiarity with Autodesk 3ds Max or Blender for livery application (essential).
  • Substance Painter or similar (advantageous).

❤️ What We Offer

  • Competitive rates.
  • Opportunity to showcase your work and build your personal portfolio on high-profile, highly detailed aircraft projects.
  • A supportive, creative, and collaborative team environment.
  • Continuous learning and professional growth opportunities.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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