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Senior UI Artist / Technical Artist

Role overview

Qualifications

  • 5+ years of experience in UI Art, UI Technical Art, or Game UI Development
  • Proven hands-on expertise with Unreal Engine 5, including UMG, Slate, Niagara, Blueprints, Sequencer, and Material Editor
  • Strong understanding of UI animation principles, motion design, easing, and micro-interactions
  • Experience designing and optimizing shaders, textures, and performance across multiple platforms

Responsibilities

  • Convert UX wireframes into polished UI designs, prototypes, and design systems using Figma, Photoshop, and Illustrator
  • Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer, and Blueprint logic
  • Build and maintain menus, HUDs, UI shaders, VFX, and transitions for PC, console, and mobile platforms
  • Collaborate with UX designers, technical artists, and engineers to ensure seamless integration of visual design and functionality

Key facts

Hard skills

Other skills

  • Communication
  • Collaboration

About the company

EPAM Systems logo

EPAM Systems

  • IT Services & Consulting
  • XLarge
  • 10,001+
Since 1993, EPAM Systems, Inc. (NYSE: EPAM) has used its software engineering expertise to become a leading global provider of digital engineering, cloud and AI-enabled transformation services, and a leading business and experience consulting partner for global enterprises and ambitious startups. We address our clients’ transformation challenges by fusing EPAM Continuum’s integrated strategy, experience and technology consulting with our 30+ years of engineering execution to speed our clients’ time to market and drive greater value from their innovations and digital investments. We make GenAI real with our AI LLM orchestration, testing and engineering solutions, EPAM DIAL, EPAM EliteA™ and EPAM AI/RUN™, respectively. We deliver globally, but engage locally with our expert teams of consultants, architects, designers and engineers, making the future real for our clients, our partners and our people around the world. We believe the right solutions are the ones that improve people’s lives and fuel competitive advantage for our clients across diverse industries. Our thinking comes to life in the experiences, products and platforms we design and bring to market. Added to the S&P 500 and the Forbes Global 2000 in 2021 and recognized by Glassdoor and Newsweek as a Top 100 Best Workplace, our multidisciplinary teams serve customers across six continents. We are proud to be among the top 15 companies in Information Technology Services in the Fortune 1000 and to be recognized as a leader in the IDC MarketScapes for Worldwide Experience Build Services, Worldwide Experience Design Services and Worldwide Software Engineering Services. Learn more at www.epam.com.

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Job description

We're looking for a Senior UI Artist / Technical Artist to join our team. In this role, you will bridge visual design and technical implementation, transforming UX wireframes into high-quality, interactive user interfaces within Unreal Engine 5 (UE5). You will create and optimize UI elements, materials, shaders, and motion systems, ensuring visual fidelity, performance, and consistency across platforms. This position is ideal for a professional with strong art direction, motion design, and real-time rendering expertise, capable of owning the full process from concept design to in-engine integration and optimization. Responsibilities Convert UX wireframes into polished UI designs, prototypes, and design systems using Figma, Photoshop, and Illustrator Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer, and Blueprint logic Build and maintain menus, HUDs, UI shaders, VFX, and transitions for PC, console, and mobile platforms Establish reusable frameworks, material functions, template libraries, and animation systems to streamline workflows Apply camera, lighting, and post-processing techniques to enhance spatial and diegetic UI experiences Optimize UI assets for performance — texture packing, shader cost management, and runtime profiling Collaborate with UX designers, technical artists, and engineers to ensure seamless integration of visual design and functionality Maintain and evolve consistent style guides and design standards to align with overall artistic direction Requirements 5+ years of experience in UI Art, UI Technical Art, or Game UI Development Proven hands-on expertise with Unreal Engine 5, including UMG, Slate, Niagara, Blueprints, Sequencer, and Material Editor Strong understanding of UI animation principles, motion design, easing, and micro-interactions Experience designing and optimizing shaders, textures, and performance across multiple platforms Proficiency in lighting, rendering, post-processing, and spatial UI implementation Strong grasp of visual design fundamentals: typography, composition, hierarchy, and iconography Portfolio showcasing UI/UX design, in-engine motion graphics, and real-time FX work Fluent English communication skills for cross-functional collaboration Nice to have Experience with shader authoring tools, texture atlasing, and VFX integration for UI Familiarity with gameplay systems integration via Blueprints or C++ Understanding of design systems for cross-platform scalability and accessibility Interest in emerging real-time UX/UI trends, 3D UI, and cinematic interface design

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