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Senior UI Tech Artist (Unreal Engine 5)

Role overview

Qualifications

  • 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience
  • Proven mentoring experience supporting UI artists and visual designers
  • Strong cross-platform planning skills balancing fidelity and performance constraints
  • Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints

Responsibilities

  • Define UI tech art systems, templates, thematics, and principles for forward-looking UI
  • Craft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5
  • Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion
  • Establish a cohesive motion language that unifies UI behavior across screens and states

Key facts

Hard skills

Other skills

  • Mentorship
  • Collaboration
  • Planning
  • Problem Solving

About the company

EPAM Systems logo

EPAM Systems

IT Services & IT Consulting

Since 1993, EPAM Systems, Inc. (NYSE: EPAM) has used its software engineering expertise to become a leading global provider of digital engineering, cloud and AI-enabled transformation services, and a leading business and experience consulting partner for global enterprises and ambitious startups. We address our clients’ transformation challenges by fusing EPAM Continuum’s integrated strategy, experience and technology consulting with our 30+ years of engineering execution to speed our clients’ time to market and drive greater value from their innovations and digital investments. We make GenAI real with our AI LLM orchestration, testing and engineering solutions, EPAM DIAL, EPAM EliteA™ and EPAM AI/RUN™, respectively. We deliver globally, but engage locally with our expert teams of consultants, architects, designers and engineers, making the future real for our clients, our partners and our people around the world. We believe the right solutions are the ones that improve people’s lives and fuel competitive advantage for our clients across diverse industries. Our thinking comes to life in the experiences, products and platforms we design and bring to market. Added to the S&P 500 and the Forbes Global 2000 in 2021 and recognized by Glassdoor and Newsweek as a Top 100 Best Workplace, our multidisciplinary teams serve customers across six continents. We are proud to be among the top 15 companies in Information Technology Services in the Fortune 1000 and to be recognized as a leader in the IDC MarketScapes for Worldwide Experience Build Services, Worldwide Experience Design Services and Worldwide Software Engineering Services. Learn more at www.epam.com.

Company details

Company typeXLarge
IndustryIT Services & IT Consulting
Company size10001

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Job description

We are looking for a Senior UI Tech Artist to define the technical art systems, materials, and motion language that unify and elevate UI across a game experience. You will create polished, performant UI tech art solutions in Unreal Engine and mentor UI artists while balancing visual fidelity and platform performance. Responsibilities Define UI tech art systems, templates, thematics, and principles for forward-looking UI Craft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5 Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion Establish a cohesive motion language that unifies UI behavior across screens and states Plan UI tech art approaches across platforms to balance visual fidelity and performance Own UI tech art tooling and asset management to improve team efficiency and consistency Create animated transitions and cinematic camera moves using Sequencer and related tools Implement spatial and diegetic UI solutions that blend 3D and UI through framing and post-processing Optimize shaders, materials, textures, and VFX to meet performance targets Profile runtime performance and diagnose bottlenecks in UI rendering and effects Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions Mentor UI artists and visual designers through reviews, best practices, and reusable patterns Requirements 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience Proven mentoring experience supporting UI artists and visual designers Strong cross-platform planning skills balancing fidelity and performance constraints Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints Expert Sequencer knowledge for animated transitions and cinematic camera moves Strong material system skills including material functions/systems and shader logic Advanced UV math skills for precise material and texture workflows Strong real-time VFX skills for UI motion, FX, and transitions Solid real-time lighting skills including post-process techniques for mood and atmosphere Strong performance profiling skills including optimization of shaders, textures, and materials Strong motion design skills including timing, easing, and micro-interactions for UI Excellent collaboration skills to elevate established UX/UI designs with technical polish Comfort with ambiguity in exploratory work to find the right feel for a screen or moment Upper-Intermediate English proficiency (B2, Upper-Intermediate) Nice to have Experience building reusable or modular VFX and material systems across large UI surfaces Background in cinematics, trailer production, or environmental mood and lighting design Familiarity with UMG and how UI logic interacts with materials and VFX systems Experience applying AI assistants to speed up iteration, documentation, or asset workflows Deep familiarity with gaming UI conventions and player interaction patterns

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Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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