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Unreal Artist - Virtual Production

Role overview

Qualifications

  • 3+ years in a professional game production team or Virtual Art Department in a Senior VAD Artist role
  • Expert knowledge of Unreal Engine and 3ds Max or Maya
  • Proficiency in Lighting, Layout, Texturing, Rendering and Blueprint creation inside Unreal Engine
  • Strong work ethic, and ability to learn quickly

Responsibilities

  • Visualisation and creation of assets, design, development and delivery of props, levels, environments, and content for virtual production
  • Coordinate with internal and external teams on mock-ups/concepts, blocking out sequences and animatics
  • Provide support to on-set virtual production
  • Timely communication of progress to all stakeholders

Key facts

  • Remote from: India
  • Full time
  • Mid-level (2-5 years)
  • Artist
  • English

Other skills

  • Team Management
  • Strong Work Ethic
  • Adaptability

About the company

Qube Cinema logo

Qube Cinema

Film, Video & Sound Production

Qube Cinema is a provider of end-to-end movie technology and solutions. The company draws on decades of experience in cinema and provides a seamless environment for exhibitors, filmmakers and post-production companies with products and services that are flexible, reliable and cost-effective. Qube’s products and services are well established globally, with thousands of installations serving 136 countries across the world. Qube Cinema has been a leading provider of technology in the film, video and audio domains and has pioneered several technology revolutions over the last four decades. The company was instrumental in bringing computer-based digital non-linear editing to India with Avid Technology, transforming the industry and forever changing the way Indian film and television programs were edited. The company subsequently brought digital cinema sound to India with DTS and helped Indian cinema leapfrog a generation, form mono sound directly to digital. In 2005, Qube Cinema became one of the pioneers of the digital cinema transformation worldwide with its Qube digital cinema server and QubeMaster Pro digital cinema mastering products. Qube continues to innovate with Qube Wire, a truly unique self-service digital cinema content delivery and key management service that has quickly become the market leader. The company is also setting up virtual production facilities and has multiple other pathbreaking services under development — all with the aim of bringing to life the passion of every storyteller, to engage, entertain and enlighten the world.

Company details

Company typeSME
IndustryFilm, Video & Sound Production
Company size501 - 1000

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Job description

Senior Artist â€“ Virtual Production 

At Qube Cinema, technology and innovation are at our core. Join us and bring to life every story.  

We are looking for experienced and talented real-time Senior Unreal Artists to work with us on our Virtual Production initiative and craft high-end 3D scenes, environments and assets that enable filmmakers to tell imaginative and extraordinary stories. The role will include collaborating with internal teams, content creators and filmmakers on commercial projects and feature films. 

Work Location: Chennai 

Responsibilities 

  • Visualisation and creation of assets, design, development and delivery of props, levels, environments, and content for virtual production under tight schedules 

  • Coordinate with internal and external teams on mock-ups/concepts, blocking out sequences and animatics, look development and design of interactive experiences 

  • Provide support to on-set virtual production 

  • Optimisation of virtual sets/rebuilding of assets for real-time rendering 

  • Timely communication of progress to all stakeholders 

  • Coordinate closely with programmers to develop and test new features, and provide helpful feedback during R&D phases 

What we are looking for 

  • 3+ years in a professional game production team or Virtual Art Department in a Senior VAD Artist role, with experience in the creation of high-end assets for AAA games or cinematic sequences 

  • Stay current with emerging AI trends, technologies, and tools to enhance and support virtual production workflows 

  • Expert knowledge of Unreal Engine and 3ds Max or Maya 

  • Proficiency in the areas of Lighting, Layout, Texturing, Rendering and Blueprint creation inside Unreal Engine 

  • Experience optimising assets and environments for real-time 

  • Working knowledge of Source Control/Perforce is a plus 

  • Strong work ethic, and the ability to learn quickly and easily adapt to changing priorities in high-pressure, deadline-driven environments 

  • Portfolio or website demonstrating technical and artistic ability that includes Unreal-based work 

Good to have 

  • Exposure to scanning and capture 

  • Working experience in VFX 

  • Experience in team management and people management, supervising Unreal/VFX Artists 

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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