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Gameplay Producer (Intermediate/Senior)

Role overview

Qualifications

  • Previous experience as a Producer working with multidisciplinary gameplay teams
  • Producer or Senior Producer role on 2 or more published PC games
  • Experience coordinating complex feature work and dependencies
  • Knowledge of lean development methodologies like Agile, Scrum, and Kanban

Responsibilities

  • Work closely with Leads to remove roadblockers and align on set goals
  • Coordinate the development and iteration of assigned gameplay teams features
  • Drive planning and execution for assigned features and teams
  • Support and mentor Producers and team members while contributing to production standards

Key facts

Hard skills

Other skills

  • Organizational Skills
  • Microsoft Excel
  • Active Listening
  • Communication
  • Problem Solving

About the company

Raw Power Games logo

Raw Power Games

Video Games & Interactive Entertainment

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team.At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location.We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.Fully funded, we’re developing our first game which is an open world sandbox set in a familiar historical setting, with a twist. It will initially launch on PC, followed by console versions.

Company details

Company typeScaleup
IndustryVideo Games & Interactive Entertainment
Company size51 - 200

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Job description

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.

The company is fully funded to develop and release the first game in 2026 with an expected size of 85-90 employees - the majority being industry veterans. We strive to be the best workplace in the games industry, by offering:

  • Competitive salaries

  • Supplemental pension contributions

  • Generous revenue share

  • 30 days of annual vacation

  • Flexible work hours, remote when you need to

  • Remote work supported (if the timezone is plus/minus 1/2hrs from Copenhagen)

  • Flat hierarchy

  • Great focus on work/life balance

  • Bleeding edge tech stack

  • Skilled co-workers that are driven by a passion to create

The Team

We are looking for a Producer to help drive development across our gameplay teams on Chronicles Medieval. In this role, you'll work closely with multidisciplinary teams across Gameplay Engineering, Design, Animation, AI and other disciplines to plan, coordinate and deliver engaging gameplay features. You'll create and maintain roadmaps, manage dependencies and ensure teams are aligned with the game's overall vision and development goals. You have excellent organizational skills and thrive in the dynamic environment where priorities can shift rapidly. Your weapons of choice are JIRA, Confluence, Excel, Miro.

Desirable skills and knowledge

  • Previous experience as a Producer working with multidisciplinary gameplay teams, ideally on third-person action, RPG or combat-focused games.

  • Producer or Senior Producer role on 2 or more published PC games with post-launch content or Early Access xp

  • Experience coordinating multidisciplinary gameplay teams across areas such as Gameplay Engineering, Design, Animation, AI and 3Cs, ideally delivering combat systems, character mechanics or other complex gameplay features.

  • Knowledge of Early Access games, understanding when good is good enough to ship features or tools

  • Experience coordinating complex feature work and dependencies with Leads, Producers and Directors

  • Ability to make pragmatic decisions in fast-paced live environment

  • Experience with lean development methodologies like Agile, Scrum, and Kanban

  • Excellent organizational and project coordination skills

  • Very good active listening skills

  • Very good communicator with ability to interface between multiple teams

  • Proactive mentality with ability to anticipate and solve problems

  • Ability to work autonomously and adapt quickly to changing priorities

  • Relevant bachelor's or equivalent experience

Role responsibilities 

  • Work closely with Leads and help them and their teams, by removing roadblockers and keep them tightly aligned on set goals

  • Coordinate the development and iteration of assigned gameplay teams features, ensuring effective collaboration between Design, Engineering, Animation and AI teams.

  • Drive planning and execution for your assigned features and teams, ensuring sustainable results, and help them to set meaningful and achievable goals.

  • Constant collaboration with Producers and Team leads

  • Promote ownership and accountability within teams

  • Prepare status reports for your teams and project leads, by providing regular written reports, updated roadmaps and Director Review’s

  • Support and mentor Producers and team members, while also contributing to the continuous improvement of production standards and frameworks within reason.

Diversity and Culture
We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and engaging games.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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