Logo for Mindlance

Software Engineering - Software Engineer V

Role overview

Qualifications

  • Strong programming skills in C++
  • Substantial hands-on experience with modern Vulkan development
  • Experience with desktop graphics development
  • Solid grasp of real-time rendering fundamentals

Responsibilities

  • Develop and optimize features in a modern, low-level Vulkan rendering engine
  • Profile and improve GPU and CPU performance across the rendering pipeline
  • Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR
  • Integrate the engine with research and adjacent systems from across the lab and company

Key facts

Hard skills

Other skills

  • Communication
  • Detail Oriented

About the company

Mindlance logo

Mindlance

Staffing & Recruiting

Founded in 1999, Mindlance is one of the largest diversity-owned staffing firms in the US and has been on SIA’s list of Fastest Growing US Staffing Firms for 10 years. Mindlance has also been recognized as one of the consistently best performing partners to industry-leading MSP programs including Allegis, Kelly, TAPFIN, PROUnlimited, Pontoon, GRI, WorkforceLogiq and Agile-1.What started with contingent staffing has developed to a comprehensive portfolio of workforce solutions. Along with industry specific, talent-centric staffing across a range of specializations- Technology, Engineering, Scientific, Clinical Research, Digital, Creative, Marketing, Profession, Mindlance provides Managed Recruitment services- RPO and Direct + Diverse Sourcing, and Pay+ Services- EoR/Payroll, IC Compliance and AoR.Mindlance is also generating alternative talent pipelines that prioritize diversity through three Diverse Talent Acceleration offerings: (1) RebootTalent, a diverse returning talent acceleration service (2) Mindlance Diversphere, a private diverse talent pool aggregated from a network of diversity partnerships and (3) Quintrix Solutions, an upskilling recruit-train-deploy service.With a year-over-year growth rate of 20% and an annual revenue of over $400 million and growing, the Mindlance story is one of calculable achievement, made meaningful by the commitment to grow a mindful way that creates balance in the work and societal ecosystem.Visit www.mindlance.com to learn more about us and our latest job openings.STAFFING INDUSTRY ANALYSTS RECOGNITIONS:Fastest Growing U.S. Staffing Firms (2022, 2021, 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011)Largest U.S. Staffing Firms (2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015)Largest Diversity-Owned U.S. Staffing Firms (2022, 2021, 2020, 2019, 2018, 2017, 2016, 2015)Largest IT Staffing Firms (2022, 2021, 2020, 2019, 2018, 2017)Largest Clinical & Scientific Staffing Firms (2022, 2021, 2020, 2019, 2018, 2017)

Company details

Company typeLarge
IndustryStaffing & Recruiting
Company size1001 - 5000

Your match analysis

See how your profile stacks up against this role.

We compared the job requirements to your profile to show where you're strong and where you fall short.

Job description

Job Description: Senior Graphics Engineer

REMOTE
- option to work in Pittsburgh office if desired

Description
Summary
We are seeking a senior graphics engineer to help drive the development of a modern, high-performance rendering engine at the core of bleeding-edge research experiences within Meta's Codec Avatars lab. The engine is the foundation for a growing set of research experiences, and the role centers on advancing its rendering capabilities, including performance, features, and new techniques, while integrating established research from across the lab and the wider company. You will work alongside an experienced team of researchers and engineers to take state of the art rendering and integration efforts from concept to polished, demonstrable results.

Job Responsibilities
Develop and optimize features in a modern, low-level Vulkan rendering engine
Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering
Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR
Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display
Integrate the engine with research and adjacent systems from across the lab and company
Investigate, triage, and fix bugs across the rendering stack and the experiences built with it
Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac
Write documentation and help prepare components for potential external release

Required Skills
Strong programming skills in C++
Substantial, hands-on experience with modern Vulkan development
Experience with desktop graphics development
Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture
Experience profiling and optimizing graphics performance on both GPU and CPU
Experience with version control systems such as Git or Mercurial
Excellent communication skills and strong attention to detail

Preferred Skills
Game engine development experience
Experience with neural rendering, radiance fields, or Gaussian splatting
Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR
Experience working with modern AI tooling (strongly preferred)
Cross-platform development experience across Linux, Windows, and Mac (strongly preferred)
Experience with desktop VR development using OpenXR (strongly preferred)
Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android
Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies
Experience developing netcode for real-time or networked applications
Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11
Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH
Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck

Education/Experience
Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience

EEO:

“Mindlance is an Equal Opportunity Employer and does not discriminate in employment on the basis of – Minority/Gender/Disability/Religion/LGBTQI/Age/Veterans.”

Apply once. Then go straight to the hiring manager.

After you apply, unlock the direct contact details of the people who actually make the call. A quick follow-up makes you 5x more likely to land an interview.

MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
Unlocked after you apply
·

Software Engineer Related jobs

Other jobs at Mindlance

Premium

Reach out to the hiring manager directly.

Gain access to the contact details of the hiring managers who actually decide, and reach out to network with them directly. That, plus more when you upgrade:

  • Full match report with fit score and gaps
  • Career diagnostics on how recruiters read you
  • Curated company matches and warm intros
  • 48h early access to new roles

Cancel anytime.