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Senior Technical Artist - Freelance

Role overview

Qualifications

  • Proven experience as a Senior 3D Technical Artist with a strong track record working in Unreal Engine
  • Deep understanding of Unreal Engine material creation, profiling and optimisation
  • Strong knowledge of real-time 3D performance optimisation, including LODs and asset optimisation
  • Experience working with PCG graphs and procedural content workflows in Unreal Engine

Responsibilities

  • Help develop and optimise real-time environments and assets from initial content to polished scenes
  • Work directly within Unreal Engine to provide technical support and guidance to the art team
  • Profile and optimise 3D content, materials, and environments to meet performance metrics
  • Identify opportunities to improve and optimise existing art and content pipelines

Key facts

  • Remote from: United Kingdom
  • Freelance
  • Senior (5-10 years)
  • Digital Artist
  • English

Hard skills

Other skills

  • Problem Solving
  • Communication

About the company

Magnopus logo

Magnopus

IT Services & IT Consulting

Experience Engineers uniting the physical & digital. Using #spatialcomputing, #AI, & #cloudtech, we imagine, create, & execute impactful immersive solutions. Located in the US and UK, we are empowered by an Academy Award-winning team of designers, artists, engineers, and "get it done" producers who bring a diverse body of experience and creative solutions to the field. Our unique focus on story and content-driven technology development gives us advance access to some of our partner's over-the-horizon hardware and software developments in light field technology, holographic and translucent displays, HMDs, performance capture, and new human computing interfaces. We're honored to have a diverse team of talented individuals building products and experiences that have a positive impact on people's everyday lives, whether in entertainment, education, industry, or government.

Company details

IndustryIT Services & IT Consulting
Company size51 - 200

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Job description

Magnopus is looking for a Senior Technical Artist with deep Unreal Engine expertise to join our UK team as a freelancer on an exciting ongoing project.

Working closely with our creative and art teams, you'll help deliver high-quality real-time content in Unreal Engine, with a particular focus on performance optimisation, materials, content pipelines and technical art workflows. You'll play a key role in helping the team achieve the required visual quality while ensuring content meets demanding real-time performance targets.

This is a 3-month freelance opportunity.


What you'll do
  • Help develop and optimise real-time environments and assets, from initial content through to polished, performant scenes.
  • Work directly within Unreal Engine to provide technical support and guidance to the art team, helping troubleshoot and resolve content and performance challenges.
  • Profile and optimise 3D content, materials and environments to meet required real-time performance metrics.
  • Create, profile and optimise materials in Unreal Engine, balancing visual quality with real-time performance requirements.
  • Identify opportunities to improve and optimise existing art and content pipelines, helping the wider team work more efficiently and consistently.
  • Build and work with Unreal's PCG graphs to support efficient content creation and procedural environment workflows.

  • What will help you succeed in this role
  • Proven experience as a Senior 3D Technical Artist, with a strong track record working in Unreal Engine.
  • Deep understanding of Unreal Engine material creation, profiling and optimisation.
  • Strong knowledge of real-time 3D performance optimisation, including LODs, asset optimisation, draw calls, shader/material performance and profiling workflows.
  • Experience working with PCG graphs and procedural content workflows in Unreal Engine.
  • Professional experience delivering real-time content for games, immersive experiences, virtual production or similar projects.
  • A strong artistic eye, with the ability to balance visual quality, composition and creative intent with technical and performance requirements.
  • Strong problem-solving and communication skills, with the ability to work closely with an art team and provide practical technical guidance.

  • Even better if you also have
  • Experience optimising large-scale environments or complex real-time scenes.
  • Familiarity with standard DCC packages such as Maya, 3ds Max or Blender.
  • Experience with Substance Painter, Substance Designer or Photoshop.
  • Experience with Unreal Engine's Sequencer, cameras, lighting and environment workflows.
  • Experience working with PCG at scale.
  • About Magnopus

    Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.

    We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.

    We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.

    Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:

      Metallica: Music Experience in UEFN Mission: ISS Alo Moves XR World of Fallout Daft Punk Experience, Fortnite The Wizard of Oz at Sphere

    We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.

    You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.

     

    Please be aware that, if you are selected for a position, you will be required to provide proof of your right to work in the UK in accordance with the Immigration, Asylum and Nationality Act 2006. This may involve providing original documents such as a passport or residence permit. Failure to provide the necessary documentation may affect your employment eligibility.

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    MR

    Marcus Rivera

    Chief Revenue Officer

    m.rivera@company.com
    linkedin.com/in/marcusrivera
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