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2D Effects Artist (Temporary/Freelance)

Role overview

Qualifications

  • 1+ year of experience in 2D animation or visual development, with a focus on effects
  • Traditional 2D animation background
  • Proficiency in relevant animation/effects software (e.g., Photoshop, Nuke, After Effects, Toon Boom Harmony, TVPaint, or similar)
  • Strong grasp of timing, weight, and physics as applied to effects animation

Responsibilities

  • Design 2D effects, both hand-drawn and digitally composited, that elevate character performance and enhance the emotional weight and cinematic quality of every scene
  • Collaborate with the Production Designer, show leadership, and Visual Development artists to iterate on and develop magical effects
  • Brainstorm, define, and help establish the visual language for varying styles of magic across the film
  • Maintain consistency and nuance in effects style and timing across sequences, factoring in weight, physics, and elemental performance within a narrative context

Key facts

Other skills

  • Creativity
  • Problem Solving
  • Collaboration
  • Leadership

About the company

Skydance Interactive logo

Skydance Interactive

Video Games & Interactive Entertainment

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.Skydance Interactive was formed in 2016 following Skydance’s acquisition of The Workshop Entertainmentβ€”an independent development studio founded by Treyarch veterans who built their reputation in the AAA console space working on hit titles such as Gears of War 4, XCom 2, Sorcery and The Evil Within. We set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners which has gone on to earn nominations for awards like β€œBest VR/AR Game” at The Game Awards and β€œPC Game of the Year” at the Golden Joystick Awards.

Company details

IndustryVideo Games & Interactive Entertainment
Company size51 - 200

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Job description

Skydance Animation is seeking a temporary freelance 2D Effects Animator to explore magical effects for an upcoming feature film. The effects created will help shape the film's visual tone and push its artistic language forward. While the focus will be primarily on magic, there will be additional work in water, fire, smoke, debris, and other elemental effects, all developed to align with the film's artistic aesthetic. You'll work closely with the Visual Development team and report to the Production Designer.

 

Demo reel or portfolio required, demonstrating a range of 2D effects work. Reels highlighting effects timing, physics, and integration with character performance are strongly preferred over technique reels alone.

 

Must be in one of the following locations: California, Connecticut, New York, New Jersey, United Kingdom, or Spain.


Responsibilities
  • Design 2D effects, both hand-drawn and digitally composited, that elevate character performance and enhance the emotional weight and cinematic quality of every scene
  • Collaborate with the Production Designer, show leadership, and Visual Development artists to iterate on and develop magical effects
  • Brainstorm, define, and help establish the visual language for varying styles of magic across the film
  • Maintain consistency and nuance in effects style and timing across sequences, factoring in weight, physics, and elemental performance within a narrative context
  • Apply core animation principles to ensure fluid, believable motion and clear, readable silhouettes
  • Troubleshoot and problem-solve technical and creative effects challenges within pipeline constraints

  • Requirements
  • 1+ year of experience in 2D animation or visual development, with a focus on effects
  • Traditional 2D animation background
  • Proficiency in relevant animation/effects software (e.g., Photoshop, Nuke, After Effects, Toon Boom Harmony, TVPaint, or similar)
  • Strong grasp of timing, weight, and physics as applied to effects animation
  • Ability to take direction and iterate quickly
  • Creative mindset with the ability to conceptualize ideas and bring them to life
  • The compensation range for this non-exempt position in Los Angeles, CA or the Tri-State Area (New York, Connecticut, and New Jersey) is $115,00-140,000 annually. The rate offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
     
    This compensation range is not applicable to the United Kingdom and Spain. 
     
    #Animation

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    Marcus Rivera

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