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Senior Unreal Engine Developer (Remote)

Role overview

Qualifications

  • 3+ years of professional Unreal Engine development
  • Strong C++ - comfortable working directly in the engine source
  • Shipped a complete game or a significant feature in a shipped title
  • Solid grasp of RTS/strategy systems: pathfinding, fog of war, unit AI, economy

Responsibilities

  • Gameplay mechanics: unit systems, combat, AI, economy logic
  • Editor tooling: custom UE5 tools for fast design iteration
  • Performance optimisation: profiling, CPU/GPU budgeting at RTS scale
  • Engine development: subsystems, rendering tweaks, custom plugins

Key facts

  • Remote from: Israel
  • Full time
  • Senior (5-10 years)
  • English

Other skills

  • Communication
  • Collaboration
  • Problem Solving

About the company

TriArts Games logo

TriArts Games

We are an indie video game development studio dedicated to reviving the RTS genre. Our mission is to create innovative and immersive strategy games that captivate and challenge players, bringing the excitement and depth of classic RTS games to a new generation.

Company details

Company size11-50

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Job description

Senior Unreal Engine Developer - Defcon Zero | TriArts Studio | Remote

Join the team building Defcon Zero - a high-fidelity RTS on Unreal Engine 5. We're looking for a developer to own the full technical side of the game: gameplay systems, editor tooling, optimisations, and engine-level work. You won't be a cog in a large studio machine. You'll have direct ownership, and your code will ship.

What you'll own

  • Gameplay mechanics: unit systems, combat, AI, economy logic
  • Editor tooling: custom UE5 tools for fast design iteration
  • Performance & optimisation: profiling, CPU/GPU budgeting at RTS scale
  • Engine development: subsystems, rendering tweaks, custom plugins

REQUIREMENTS

  • 3+ years of professional Unreal Engine development.
  • Strong C++ - comfortable working directly in the engine source
  • Shipped a complete game or a significant feature in a shipped title
  • Solid grasp of RTS/strategy systems: pathfinding, fog of war, unit AI, economy
  • Fluency with UE's gameplay frameworks.
  • Able to work independently and communicate clearly in a collaborative team
  • Fluent in English (written and spoken)

Nice to have

  • Mass Entity (UE5 ECS) for large-scale unit simulation
  • Custom editor plugins or Editor Utility Widgets
  • Passion for the RTS genre

Who you are

  • You've held a codebase together through a milestone crunchο»Ώ
  • Collaborative, communicative, and proactive
  • You anticipate problems and take ownership of solutions
  • You treat feedback as a growth tool, not personal criticism
  • You pick up new tools and pipelines independently

WHAT WE OFFER

    1. The Forefront of PC Dev: Break away from the mobile market. Join one of the few studios in Israel dedicated to building high-fidelity, hardcore PC strategy games using the latest Unreal Engine tech.
    2. Hybrid Flexibility: Enjoy the best of both worlds with a flexible model that balances in-studio collaboration with work-from-home focus time.
    3. A Veteran Team: Work alongside passionate developers who care deeply about the RTS genre and hold themselves to high artistic and technical standards.
    4. Growth Potential: Grow alongside the studio. As Defcon Zero expands, so does your influence and responsibility.
    5. Direct Impact: You aren't just a number in a massive hierarchy. Your work will directly shape the final game, and your contributions will be visible on screen.
    6. Collaborative Culture: Join a dedicated group of passionate gamers and artists. We cultivate a workspace that balances a friendly, grounded atmosphere with the rigorous professional standards required to ship a top-tier title.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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