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Creative Services Designer, Playables

Role overview

Qualifications

  • Knowledge of Unity, Unreal, or HTML games (3+ years)
  • Familiarity with 3D tools, such as Maya, Blender, ZBrush, Substance (3+ years)
  • Experience with 3D modeling, including rigging, topology cleanup, and asset optimization (3+ years)

Responsibilities

  • Rapidly design and create mockups of mini-game and playable concepts
  • Support 3D modeling needs including rigging, topology cleanup, and asset optimization
  • Communicate, collaborate and give feedback to the creative team on implementation targets
  • Seek reviews from stakeholders, peers, and UA to iterate upon designs

Key facts

Other skills

  • Communication
  • Critical Thinking
  • Empathy

About the company

LeadStack Inc. logo

LeadStack Inc.

Staffing & Recruiting

****JOB SCAM ALERT**** We have been noticing a steady rise in job scams, where scammers are impersonating legitimate companies to defraud unsuspecting job seekers. To ensure your job search is safe, follow these quick safety tips and avoid potential scams: 1. Verify the Company's Legitimacy • Research the Employer: Look up the company online and verify their contact information on the official website. • Cross Check Email Domains: Legitimate companies use official email domains. Be wary of offers from generic email services or variations of the company’s actual domain (e.g., at LeadStack our actual email domain is leadstackinc.com; any variations like @leadstack-inc.com is a scam ). 2. Be Wary of Any Solicitation of Payments • Financial Details: Do not share bank details etc during the initial stages of the hiring process. • Upfront Payments: A legitimate employer will never ask you to pay for training, background checks, or any other job-related fees. 3. Report Suspicious Activity • Report Scams: Report any suspicious job offers to law enforcement, job boards, the impersonated company, and consumer protection agencies. Stay vigilant and informed. For more information, visit our website or contact us at info@leadstackinc.com ********* We are one of the nation’s fastest-growing, award- winning, certified minority-owned staffing services provider of contingent workforce. Our recognitions include: - "Best Staffing Firms to Work For" 2023, 2024 by Staffing Industry Analysts - Certified Great Place to Work - "Fastest Growing Staffing Firms" 2022, 2023 by Staffing Industry Analysts - "Diversity Owned Staffing Firm" 2022, 2023 by Staffing Industry Analysts - Minority Business Enterprise by NMSDC - Inc. 5000 honoree As a recognized industry leader in contingent workforce solutions, we’re proud to partner with some of the most admired Fortune 500 brands in the world. Visit us at www.leadstackinc.com

Company details

Company typeSME
IndustryStaffing & Recruiting
Company size51 - 200

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Job description

Title:  Technical Game Designer/ Unity Game Designer
Client Title : Creative Services Designer, Playables
Location: Remote, US
Contract Duration: 6-months
Pay Rate: $46/hr on W2

What We Do/Project
Mobile Publishing is seeking a Creative Services Designer, Playables, with a strong eye for visual design, 3D modelling skills, and experience designing action-oriented playable ads. You have proven experience in layout, level design, 3D, and articulating playable ad's bold beats. Playable Ads are interactive mini games that are used to engage and attract new users to download and play our games.

As a level designer you will assist with level design and asset creation for playable ads as well as testing and gaining insights based on how the playable performed.

Your role will be to deliver designs to the team through collaboration and communication with artists, engineers, producers and other key stakeholders. This role is ideal for someone who thrives in a fast paced, hybrid space, where design ownership extends into Unity implementation.

Job Responsibilities
• This role reports directly to the Creative Director of the Creative Services team within Mobile Game Publishing.
Rapidly design and create mockups of mini-game and playable concepts that the team will implement and test with UA.
Support 3D modeling needs including rigging, topology cleanup, and asset optimization
• Communicate, collaborate and give feedback to the creative team on implementation targets of creative playable outputs.
• Think critically, demonstrate empathy, and create recommendations for player interactions and desired themes for future playables.
• Seek reviews from stakeholders, peers, and UA to rapidly iterate upon designs, making decisions informed by feedback and user data.
• Work closely with PMM and CS Creative Director to create playable campaigns.
Utilize AI tools to rapidly inform new playable concepts, iterations and leverage AI to streamline the playable creation process.

Must Have Skills / Requirements
1) Knowledge of Unity, Unreal, or HTML games
a. 3+ years.
2) Familiarity with 3D tools, such as Maya, Blender, ZBrush, Substance, and other digital content creation software
a. 3+ years.
3) Experience with 3D modeling, including rigging, topology cleanup, and asset optimization
a. 3+ years.

Nice to Have Skills / Preferred Requirements
1) Knowledge of Game of Thrones or House of The Dragon.
2) Knowledge of 4x Strategy Games
3) Mobile gaming industry experience.

Soft Skills:
1) Strong communication skills including oral, visual and written.
2) Understanding of current mobile market in the midcore/hybrid casual space

Technology Requirements:
1) A portfolio demonstrating knowledge of level design, preferably in a playable ad or casual game format, 3D modeling skills.
2) Understanding of UA mini-games and playable ads.
3) Experience with 3D modeling, including rigging, topology cleanup, and asset optimization
4) Experience with the casual game spaces or hyper casual games
5) Understanding of art layout, UI, game pacing/level design
6) Knowledge of Unity, Unreal, or HTML games
7) Familiarity with 3D tools, such as Maya, Blender, ZBrush, Substance, and other digital content creation software
8) Familiarity with emerging AI-assisted creative tools or an interest in learning how to incorporate them into art workflows



 

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Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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