Logo for Unknown Worlds Entertainment

Senior Animator

Role overview

Qualifications

  • 7+ years’ experience as an Animator
  • Proficiency working directly in Unreal Engine
  • Experience with Blender and other related animation software
  • Excellent written, visual, and verbal communication skills

Responsibilities

  • Create animations that meet the aesthetic and technical requirements of the project
  • Work with the animation lead and Technical Art to ensure we have the tools and support needed for animation
  • Collaborate with design and narrative to ensure characters feel responsive and expressive
  • Self-manage your timeboxes and production workload to meet milestone goals

Key facts

Other skills

  • Troubleshooting (Problem Solving)
  • Collaboration
  • Communication

About the company

Unknown Worlds Entertainment logo

Unknown Worlds Entertainment

Video Games & Interactive Entertainment

Unknown Worlds is an independent globally distributed game studio. Our goal is simple, but not easy - to unite the world through play.We're currently working on two brand new unannounced projects. Previous games include Natural Selection 1 & 2 and the award-winning Subnautica and Subnautica: Below Zero.

Company details

Company typeSME
IndustryVideo Games & Interactive Entertainment
Company size11 - 50

Your match analysis

See how your profile stacks up against this role.

We compared the job requirements to your profile to show where you're strong and where you fall short.

Job description

THE OPPORTUNITY

Unknown Worlds is seeking a talented Senior Animator to work on Subnautica 2. Our ideal candidate will be self-motivated, with a passion for game creation, animation, and creating engaging experiences. They will have experience collaborating closely with art, design, and engineering to create, build, and polish responsive and expressive characters, creatures, and animated gameplay assets.

This is a full-time remote position on a globally distributed team.

RESPONSIBILITIES

  • Create animations that meet the aesthetic and technical requirements of the project. As a Senior Animator, you will be expected to set a high visual bar for the team and consistently push for elevated quality.
  • Work with the animation lead and Technical Art to ensure we have the tools, technology, and implementation support needed to deliver animation efficiently and effectively.
  • Collaborate with design and narrative to ensure our characters and other animated assets feel responsive and expressive.
  • Self-manage your timeboxes and production workload to ensure milestone goals are met with a consistently high quality of work.
  • Work with the team to improve animation processes, workflows, and pipelines. Challenge yourself and your team to generate more responsive and expressive assets.
  • Respond to feedback appropriately, iterate on assets as needed, and help evaluate team work and provide feedback when asked.
  • Be knowledgeable in keyframe and motion capture techniques and processes.
  • Develop expert-level knowledge of the game engine’s animation tools.
  • Stay current with industry animation trends and techniques, set personal goals, and continually improve your craft.

QUALIFICATIONS

  • 7+ years’ experience as an Animator, with a minimum of one shipped Unreal Engine title in an Animation role.
  • Proficiency working directly in Unreal Engine.
  • Experience with Blender and other related animation software.
  • Extensive knowledge of animation pipelines; strong documentation and debugging skills; able to troubleshoot and diagnose animation issues.
  • Self-starting, organized, highly collaborative, motivated, and comfortable working in a remote environment.
  • Able to mentor more junior team members and set a high standard in aesthetics and approach.
  • Excellent written, visual, and verbal communication skills.
  • Strong understanding of art fundamentals, and able to demonstrate strong aesthetic judgment.
  • Curious and willing to take risks and learn from failure.

PREFERENCES:

  • Advanced Blender experience.
  • Creature or non-bipedal animation experience.
  • First-person animation experience.

 


Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

In California, the expected salary range for this position is $100,000-$131,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com. 


We make games that are accessible and engaging for players all over the world.  We believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.  Join us and be a part of our growing and innovative studio. 

Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

 

Social: Twitter Facebook | Instragram | YouTube

Apply once. Then go straight to the hiring manager.

After you apply, unlock the direct contact details of the people who actually make the call. A quick follow-up makes you 5x more likely to land an interview.

MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
Unlocked after you apply
·

Computer Animator Related jobs

Other jobs at Unknown Worlds Entertainment

Premium

Reach out to the hiring manager directly.

Gain access to the contact details of the hiring managers who actually decide, and reach out to network with them directly. That, plus more when you upgrade:

  • Full match report with fit score and gaps
  • Career diagnostics on how recruiters read you
  • Curated company matches and warm intros
  • 48h early access to new roles

Cancel anytime.