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Product Developer Intern

Role overview

Qualifications

  • Currently enrolled in a college course, preferably software development related
  • Available for a mid-to-long-term commitment
  • Enjoy building projects from start to finish
  • Care about user experience, not just the code

Responsibilities

  • Build and improve game UI and UX with focus on clarity, polish, and fun
  • Contribute to new game modes, features, and gameplay experiences
  • Turn product ideas into working features used by real players
  • Collaborate asynchronously with product teams and work across the stack as needed

About the company

Colonist logo

Colonist

We are a modern-day gaming guild with a mission to make multiplayer games players want to play. Growing up we were part of online Clans, Guilds, and Alliances in various MMOs & online games. Today, Colonist is our online Guild, and we work tirelessly towards our mission. * We are fully remote * We are output-driven and work asynchronously * We are a hybrid between a startup and a game company * We keep meetings at a minimum and; * We have fun and make our game while playing it!

Company details

Company size11 - 50

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Job description

Wanted: Colonist Product Developer Intern

Working Hours: We work asynchronously and value outcomes over hours

Location: Fully Remote, Anywhere in the world

About Colonist

We're building the biggest digital board game platform on the internet. Last year, our players spent 2,466 years playing 45 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About The Role

As a Product Developer Intern at Colonist, your mission is to work closely with our game team to solve complex product problems and build engaging game modes, ensuring seamless UI/UX across platforms. You'll learn how high-quality games and products are actually built and help shape a game that reaches millions of players.

What You’ll Do

  • Build and improve game UI and UX, with a strong focus on clarity, polish, and fun

  • Contribute to new game modes, features, and gameplay experiences

  • Turn product ideas into working features used by real players

  • Work across the stack as needed

  • Collaborate asynchronously with product teams

  • Learn how to ship, iterate, and improve features based on real player behavior

Requirements

  • Currently enrolled in a college course, preferably software development related

  • Available for a mid to long-term commitment (this is not a summer-only internship)

  • You enjoy building projects from start to finish

  • You care about user experience, not just the code

  • Motivated by solving challenging problems

  • Interested in board games

Nice to Have

You don’t need to check all of these boxes.

  • JavaScript / TypeScript

  • Git and version control

  • Side projects, prototypes, or experiments (finished or unfinished)

Our Values at Colonist

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

Dependability

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

Ownership

We take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.

Clear Communication

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

Efficient Execution

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

Continuous Learning

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

Benefits and Compensation

Compensation

  • Competitive scholarship paid in USD

Benefits

  • Fully remote work

  • Flexible hours, we work asynchronously and value outcomes over hours

  • Work equipment provided

  • Monthly budget for productivity tools

Growth

  • Work directly impacts 5M+ yearly active players

  • Rapid learning opportunities

  • Work with exceptional colleagues on challenging projects

  • Freedom to identify and solve problems

  • Access to company metrics and discussions

  • Expect deep work and autonomy with clear expectations and accountability

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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