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Lead UI Artist (Unreal Engine 5)

Role overview

Qualifications

  • 5+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games
  • Minimum 1 year of relevant leadership experience
  • Hands-on background in Unreal Engine 5 building and theming UI (UMG, Slate, Material Editor)
  • Strong understanding of UI materials and shaders for game engines or equivalent 3D/FX tools

Responsibilities

  • Drive the end-to-end UI visual direction to guarantee a consistent look and feel
  • Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides
  • Deliver final UI art in Unreal Editor with UMG, widget animations, and materials
  • Create UI materials and shaders, along with 2D or animated effects aligned to the UI theme

Key facts

Hard skills

Other skills

  • Collaboration
  • Detail Oriented
  • Communication

About the company

EPAM Systems logo

EPAM Systems

  • IT Services & Consulting
  • XLarge
  • 10,001+
Since 1993, EPAM Systems, Inc. (NYSE: EPAM) has used its software engineering expertise to become a leading global provider of digital engineering, cloud and AI-enabled transformation services, and a leading business and experience consulting partner for global enterprises and ambitious startups. We address our clients’ transformation challenges by fusing EPAM Continuum’s integrated strategy, experience and technology consulting with our 30+ years of engineering execution to speed our clients’ time to market and drive greater value from their innovations and digital investments. We make GenAI real with our AI LLM orchestration, testing and engineering solutions, EPAM DIAL, EPAM EliteA™ and EPAM AI/RUN™, respectively. We deliver globally, but engage locally with our expert teams of consultants, architects, designers and engineers, making the future real for our clients, our partners and our people around the world. We believe the right solutions are the ones that improve people’s lives and fuel competitive advantage for our clients across diverse industries. Our thinking comes to life in the experiences, products and platforms we design and bring to market. Added to the S&P 500 and the Forbes Global 2000 in 2021 and recognized by Glassdoor and Newsweek as a Top 100 Best Workplace, our multidisciplinary teams serve customers across six continents. We are proud to be among the top 15 companies in Information Technology Services in the Fortune 1000 and to be recognized as a leader in the IDC MarketScapes for Worldwide Experience Build Services, Worldwide Experience Design Services and Worldwide Software Engineering Services. Learn more at www.epam.com.

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Job description

We are seeking a Lead UI Artist to take ownership of how the game UI looks and feels, from high-fidelity design through ship-quality execution in Unreal Engine 5. You'll connect visual design with tech art to deliver performant, accessible, and localization-ready UI across platforms. Apply to help elevate the bar on UI quality! Responsibilities Drive the end-to-end UI visual direction to guarantee a consistent look and feel Convert UX wireframes into high-fidelity mockups, prototypes, design systems, and style guides Deliver final UI art in Unreal Editor with UMG, widget animations, and materials Craft game menus, HUD elements, iconography, and UI motion that reinforce gameplay clarity Create UI materials and shaders, along with 2D or animated effects aligned to the UI theme Develop basic Blueprint logic that supports UI behavior and visual feedback Tune UI assets for PC, console, and mobile without compromising quality Guarantee UI supports accessibility and localization readiness across screens and languages Maintain UI asset libraries, reusable components, and documentation for the team Partner with game design and engineering to align visuals with UX and technical constraints Assess UI implementation quality and drive improvements through iteration and polish Requirements 5+ years of professional experience as a UI Artist or in a closely related art discipline, ideally within games Minimum 1 year of relevant leadership experience Hands-on background in Unreal Engine 5 building and theming UI (UMG, Slate, Material Editor) Showcase of UI/UX visual design, texturing, and iconography through a strong portfolio Proven ownership of a UI theme or visual system from concept through final implementation Expertise in Figma and UI style guide creation Strong understanding of UI materials and shaders for game engines or equivalent 3D/FX tools Solid knowledge of texture optimization, atlasing, and real-time UI performance considerations Excellent eye for typography, layout, composition, and visual hierarchy Skills in collaboration with the capability to work cross-functionally with design and engineering High ownership mindset with sharp attention to detail and comfort with ambiguity Communication skills to explain visual and technical trade-offs clearly Excellent command of written and spoken English (B2+ level) Nice to have Background in Niagara for UI-driven visual effects Familiarity with responsive or adaptive UI across multiple platforms and resolutions Qualifications in branding or motion graphics Proficiency in integrating or collaborating with AI assistants in creative or production workflows Understanding of gaming UI trends and usability patterns

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