Find your next role
Strengthen your profile
Fool's Theory
Video Games & Interactive Entertainment
See how your profile stacks up against this role.
We compared the job requirements to your profile to show where you're strong and where you fall short.
We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge.
We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games.
We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt – Songs of the Past expansion, developed in cooperation with CD PROJEKT RED.
Sounds interesting? Get in touch with us!
Creating photorealistic materials for various use cases (tiling, decals, atlases, etc.).
Building and maintaining a high-quality PBR material library.
Collaborating on concepts and planning for locations and assets, contributing ideas and helping define their direction.
Working closely with Environment, Character, Concept Art, and Lighting teams to deliver consistent, high-quality materials.
Creating high-quality materials using tools - Substance Designer, Substance Painter and ZBrush.
Working closely with the Art Director and Lead to achieve a consistent look for the visuals.
Mentoring and supporting other artists.
Maintaining the production pipeline and meeting deadlines.
Collaborating with the production team on scope and scheduling.
At least 3 years of relevant industry experience and at least one shipped AAA title.
A portfolio showcasing realistic, high-quality, game-ready materials and textures.
Strong skills in procedural material creation software (Adobe Substance 3D Designer).
Solid skills in at least one major modeling package (3ds Max, Maya, Blender, etc.).
Good knowledge of colour theory and lighting technical specifications.
Strong understanding of physically based rendering practices (PBR).
Fluent in English.
Experience with Adobe Photoshop or equivalent tools.
Fixed-term contract.
Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
Flexible working hours (core hours 10:00-16:00).
Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).
English language lessons.
Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
Custom tools to automate boring, repetitive stuff.
Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
Support in industry training courses, conferences and fairs participation.
Private medical insurance (Enel-med).
Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
Psychological support.
After you apply, unlock the direct contact details of the people who actually make the call. A quick follow-up makes you 5x more likely to land an interview.
Marcus Rivera
Chief Revenue Officer

DentalPlans.com

Marketplace Chaplains
Tarini Consulting (Authorized Zoho Partner)

My Amazon Guy

CrossCountry Consulting

Fool's Theory

Fool's Theory

Fool's Theory