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Senior Game AI Engineer

Role overview

Qualifications

  • 5+ years of game engineering experience (3+ working on game AI)
  • Experience building AI features in Unreal Engine
  • Strong programming skills in C/C++

Responsibilities

  • Work closely with designers, artists, animators, and other engineers to develop robust and satisfying AI behaviors and encounters
  • Design, implement, and drive game AI systems and architecture in conjunction with the team
  • Develop test cases regarding game AI and integrate with the QA team
  • Collaborate with production and leadership to create and manage production tasks for game AI features, while self-managing time and responsibilities
  • Actively participate in playtests and drive solutions for any encountered problems with AI

Key facts

  • Remote from: Washington (USA)
  • Full time
  • Senior (5-10 years)
  • AI Engineer
  • English

Hard skills

Other skills

  • Collaboration
  • Problem Solving
  • Curiosity

About the company

Final Strike Games logo

Final Strike Games

Final Strike Games was founded in March 2016 and is located in Bellevue, WA and Vancouver BC. At FSG we leverage our vast multiplayer experience to create games focused on AAA multiplayer experiences and online services for Personal Computers and gaming consoles. Our mission is to create multiplayer games and online services for PC and Console. We are working on an Unannounced PVP shooter and are scaling our team. Come Join us and Make amazing Multiplayer!

Company details

Company size51 - 200

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Job description

Overview

Final Strike Games is an independent game-development studio with a passion for creating world-class multiplayer, shooter, and live-service games in Unreal Engine. Our team values honesty, transparency, and respect for all, while working together to create industry-inspiring game experiences!

Final Strike Games is looking for a Senior Game AI Engineer to join our studio to design, implement, and optimize gameplay AI systems for a new Co-Development project with Epic. Substantial experience in developing AI behaviors in Unreal Engine will be crucial. In this role you will work with the design team to define AI requirements for the project, while iterating continually to enable fun, engaging, and satisfying AI encounters. 

You will also be encouraged to bring fresh ideas and perspectives to creative problems, and will enjoy significant autonomy as it pertains to system design and AI implementation choices. Team members are expected to lead with curiosity and to help cultivate a trusting and collaborative environment with your fellow engineers.

This is a remarkable opportunity to get in on the ground floor of an exciting new project and join a passionate team of game developers that pride themselves on punching above their weight class and working together to make amazing games!

Responsibilities include but not limited to:

  • Work closely with designers, artists, animators, and other engineers to develop robust and satisfying AI behaviors and encounters
  • Design, implement, and drive game AI systems and architecture in conjunction with the team
  • Develop test cases regarding game AI and integrate with the QA team
  • Collaborate with production and leadership to create and manage production tasks for game AI features, while self-managing time and responsibilities
  • Actively participate in playtests and drive solutions for any encountered problems with AI

Required Skills & Qualifications

  • 5+ years of game engineering experience (3+ working on game AI)
  • Experience building AI features in Unreal Engine
  • Strong programming skills in C/C++

 Nice to have

  • Experience shipping a title as an AI Engineer
  • Experience developing AI behaviors for FPS titles

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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