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CGI Automotive Artist (3Ds Max & V-Ray)

Role overview

Qualifications

  • Proficiency in 3Ds Max and V-Ray
  • Experience with high-poly vehicle modeling
  • Strong understanding of lighting, materials, and compositing
  • Ability to work in scalable production pipelines

Responsibilities

  • Create automotive CGI that holds up at close range
  • Build still images and animations from high-poly vehicle models
  • Evaluate image quality from a senior production perspective
  • Implement feedback from art directors and improve quality while delivering content

About the company

INDG | Grip logo

INDG | Grip

Artificial Intelligence & Machine Learning Services

Company details

Company typeSME
IndustryArtificial Intelligence & Machine Learning Services

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Job description

INDG creates digital twins and CGI content systems for global product brands. In our Automotive vertical, that means turning complex vehicle data into images and animations that can represent a car across configurators, launch campaigns, print, exhibitions, and promotional videos.

We are looking for a Senior 3D Artist who can turn complex automotive data into polished visual output. You will work from high-poly vehicle assets, build materials, render stills and animations, composite final images, and keep quality consistent across large content sets.

Your impact is visible. You will create content that represents premium automotive brands in configurators, campaigns, launch campaigns, retail tools, and large-format experiences. The work must look beautiful, but it also has to survive scale.

What You Will Do

  • Create automotive CGI that holds up at close range
    Build still images and animations from high-poly vehicle models. Texture, shade, light, render, and composite final content for automotive brands with strict visual standards. You will work on exteriors, interiors, detail crops, accessories, colorways, wheels, trims, and motion sequences.

  • Own the render, not just the task
    Evaluate image quality from a senior production perspective. You can see when a render issue comes from lighting, material response, geometry, camera setup, render settings, or compositing. You will refine clearcoat, metallic flakes, glass, rubber, leather, stitching, displays, brushed metal, chrome, and shadow behavior until the image feels physically and visually right.

  • Work inside scalable production pipelines
    Create scenes and outputs that can survive large content sets. You will follow naming, versioning, render-layer, compositing, and scene-organization standards. You will help keep assets clean, reusable, and ready for configurators, campaign derivatives, market adaptations, and automated content workflows.

  • Improve quality while delivering content
    Implement feedback from art directors, leads, clients, and production teams without losing control of the setup. You will spot recurring issues, improve material libraries, refine lighting templates, document useful fixes, and help reduce manual rework across automotive production.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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