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Level Designer

Role overview

Qualifications

  • 2-3 years of experience as a Level Designer in casual or hyper-casual genres
  • At least 1 year of experience designing puzzle levels
  • Experience working with analytics and behavior metrics
  • Understanding of game design principles

Responsibilities

  • Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun
  • Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression
  • Contribute to improving the level editor to enhance workflow efficiency and creativity

Key facts

Other skills

  • Communication
  • Teamwork
  • Creativity

About the company

Joyteractive logo

Joyteractive

Video Games & Interactive Entertainment

At Joyteractive, our mission is to create captivating projects that unlock the potential of intellectual entertainment! Our values are centered around our talented specialists. And we're proud to announce that our project, Cryptogram: Word Brain Puzzle, has claimed the top spot in the charts. We believe this is just the beginning, and we invite you to join us on this exciting journey! 💡🎮

Company details

IndustryVideo Games & Interactive Entertainment
Company size51 - 200

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Job description

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🏆 #1 in the Cryptogram niche by downloads

✏️ #2-3 in Word Games

🧩 Top 10 Puzzle Games in the US for the last 6 months

We're on the hunt for a skilled Level Designer to strengthen our RnD team.

What are you working on?

  • Genres: Puzzle, Casual

  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through

  • Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression

  • Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity

What kind of professional are we looking for?

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres

  • At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics)

  • Experience working with analytics and behavior metrics

  • Understanding of game design principles

  • Russian fluent

     

Will be a plus:

  • B2 level of English

  • A passion for puzzle games and hands-on experience with the genre

  • Basic knowledge of Unity

  • Experience using AI tools

What are the conditions and bonuses?

For your success we offer:

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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