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LioLan: Senior Android Developer (Ukraine)

Role overview

Qualifications

  • Strong hands-on Android engineering in Kotlin/Java
  • Deep understanding of RTB, Header Bidding, Waterfalls, Fill Rate, eCPM/CPM optimization
  • Hands-on integration and optimization of mediation SDKs
  • Solid backend services, APIs, distributed systems experience

Responsibilities

  • Design, develop, and optimize the core monetization infrastructure across multiple mobile applications
  • Improve ad waterfall and bidding performance to maximize eCPM, fill rate, ARPDAU, and total ad revenue
  • Integrate and optimize mediation platforms
  • Analyze monetization performance using large-scale data and implement data-driven improvements

About the company

Commit logo

Commit

IT Services & IT Consulting

Commit is a global tech services company with offices in New York, Israel, and Europe. The company was founded in 2005 and has over 700 multi-disciplinary innovation experts who serve a broad range of companies, from small startups to large enterprises in multiple business sectors. Commit specializes in advanced technologies and applications with dedicated practices in Software, IoT, Big Data, Cloud, Cyber, Collaboration, Data center migration projects, and more. Commit offers innovative, end-to-end technology solutions by developing custom software and IoT platforms for clients looking to build their next-gen products within the modern ICT world. Commit’s complete and comprehensive engineering powerhouse of resources, and proprietary Flexible R&D methodology helps transform its clients’ technology visions into high-quality products while reducing costs and improving time-to-market.

Company details

Company typeSME
IndustryIT Services & IT Consulting
Company size501 - 1000

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Job description

Description

We are looking for highly technical Senior Android Developer with deep ad-monetization expertise to build and optimize the ad-monetization stack directly inside our mobile applications. This is an Android-first engineering role: you'll write and own the Android (Kotlin/Java) code that integrates and optimizes mediation SDKs, ad placement, frequency, and bidding — backed by the backend services that drive real-time monetization decisions — to maximize revenue, fill rate, and eCPM on apps that reach millions of users.

Responsibilities:

  • Design, develop, and optimize the core monetization infrastructure across multiple mobile applications.
  • Improve ad waterfall and bidding performance to maximize eCPM, fill rate, ARPDAU, and total ad revenue.
  • Integrate and optimize mediation platforms (AppLovin MAX, AdMob, LevelPlay, etc.).
  • Build intelligent optimization systems for ad placement, frequency, segmentation, and pricing.
  • Develop backend services and automation tools for real-time monetization decisions.
  • Analyze monetization performance using large-scale data and implement data-driven improvements.
  • Optimize SDK integrations, latency, memory usage, and overall ad performance.
  • Work closely with Growth, Product, and Data teams to continuously increase LTV and user monetization.
  • Research and implement new monetization technologies, bidding strategies, and demand sources.

What you'll own

  • Increase overall monetization performance across millions of users.
  • Maximize fill rate, eCPM, advertiser competition, and total revenue.
  • Build the next generation of the monetization engine using automation and AI.
  • Deliver measurable business impact through engineering excellence.



Requirements

Must-have skills:

  • Android development (28%) — strong hands-on Android engineering in Kotlin/Java: Android SDK, app architecture, lifecycle, threading/concurrency, memory and performance optimization. This is the primary skill for the role.
  • Ad-monetization domain (20%) — deep understanding of RTB, Header Bidding, Waterfalls, Fill Rate, eCPM/CPM optimization, ARPDAU, and advertiser demand.
  • Ad mediation platforms + mobile advertising SDKs (17%) — hands-on integration and optimization of mediation SDKs (AppLovin MAX, AdMob, IronSource, LevelPlay).
  • Software development (15%) — solid backend services, APIs, distributed systems, and performance optimization to power real-time monetization decisions.
  • Analytical, data-driven optimization (12%) — analyze large-scale monetization data and implement data-driven improvements.
  • High-scale consumer app experience (8%) — experience with high-scale consumer applications reaching millions of users.

Nice-to-have skills:

  • iOS development (Swift) — a plus but not required; this is an Android-first role.
  • Hands-on with AppLovin MAX, Google Ad Manager, AdMob, Unity Ads, or IronSource.
  • Building internal optimization engines using AI or Machine Learning.
  • Familiarity with attribution, user segmentation, A/B testing, and predictive monetization models.



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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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