Voodoo
Information Technology & Services
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Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
Creating high-quality 2D and 3D VFX, including motion graphics & animations
Developing and implementing visual effects for core gameplay, character abilities, environmental effects, and reward animations
Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game
Working with developers to adapt and integrate new art features based on project specifications
Optimizing VFX for performance
Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D art, motion graphics & animations
Proficiency with Maya or Blender. ZBrush, Substance Painter, Houdini, After Effects would be a plus
Experience with Unity real-time rendering
Solid understanding of particle systems, physics simulations, shaders, and scripting
Excellent problem-solving skills and attention to detail
Strong communication and collaboration skills
Experience with shader development and optimization techniques is preferred
Knowledge of animation principles and techniques is a plus
Ability to work in a fast-paced environment and manage multiple tasks simultaneously
Best-in-class compensation
Freelance contract
Remote
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