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Intermediate Real-Time Artist (Multimedia Specialist)

Role overview

Qualifications

  • Minimum of 2+ years of relevant industry experience
  • Relevant tertiary qualification or 5+ years significant industry experience
  • Solid proficiency in Unreal Engine and Autodesk 3ds Max
  • Strong understanding of real-time 3D rendering pipelines

Responsibilities

  • Model, light, texture, and optimise detailed 3D real-time scenes
  • Deliver luxury spaces within set project timelines and budgets
  • Support client delivery and internal review workflows
  • Explore and integrate AI tools and workflows into the creative process

Key facts

Hard skills

Other skills

  • Mentorship
  • Problem Solving
  • Communication
  • Adaptability

About the company

The Boundary logo

The Boundary

  • Design & Creative Services
  • Scaleup
  • 51–200
Founded in 2014 by Peter Guthrie and Henry Goss, The Boundary has rapidly gained an international reputation for excellence in the visual representation of architecture and the built environment. Our services include traditional still images (CGI's) for printed media, animation and film, VFX and immersive content including virtual reality and augmented reality. As an industry leader The Boundary is constantly testing new technologies and developing new techniques pushing the limits of what is possible in an ever changing technology driven environment. Working across a variety of sectors on projects ranging from e-commerce and retail to large scale creative visualisation projects in the automotive and real estate industries, our aim is to develop a compelling creative narrative appropriate to the specific needs of each project and each client.

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Job description

About Us

For over two decades, The Boundary has been at the forefront of digital excellence. With a global team of 150+ experts across London, New York, Dubai, and Auckland, we partner with the world's leading developers to deliver unparalleled architectural storytelling.

Founded by award-winning architects, our work sits at the intersection of design intuition and technical mastery. From pioneering digital twin infrastructure to the seamless integration of AI and real-time technology, we don’t just anticipate the future of the industry; we are already building it.

The Opportunity

Title: Intermediate Real-Time Artist (Multimedia Specialist)

Location:Freemans Bay, Auckland

Work Type:Full Time, Permanent (40 hours per week, Monday to Friday)

Salary: $85,000 – $105,000 per annum

Positions: Five Roles Available (Three for Interiors, Two for Exteriors)

Our Real-Time team is expanding, and we are looking for Intermediate Real-Time Artists (Multimedia Specialists) for our Interior and Exterior work streams. Whether you are an emerging talent looking to accelerate your growth or an experienced artist seeking to push the boundaries of visualisation, we want to hear from you.

Any application without a visual portfolio will not be considered.

What You'll Do

In this role, you will bring luxury residential spaces to life using cutting edge real-time technology. Working alongside our internationally recognised team, you will craft rich, atmosphere driven environments that captivate clients and elevate architectural storytelling.

You will transform architectural concepts into interactive, real-time visualisations within Unreal Engine, taking projects from raw design through to modelling, lighting, scene optimisation, and client presentation.

Your core responsibilities will include:

  • Scene Creation & Optimisation: Model, light, texture, and optimise detailed 3D real-time scenes, architectural details, and props, ensuring exceptional visual quality while maintaining peak technical performance.

  • Pipeline & Project Execution: Deliver luxury spaces within set project timelines and budgets, collaborating closely with the Real-Time Artist team and adapting smoothly to evolving design requirements.

  • Collaborative Storytelling & Mentorship: Support client delivery and internal review workflows. Gain direct mentorship from senior artists and help to guide, teach, and support junior team members.

  • Adaptability & AI Curiosity: Have an open mind toward emerging technology, with a genuine interest in exploring and integrating AI tools, workflows, and new visual pipelines into your creative process.

What You'll Bring

For this Intermediate position, we require a minimum of 2+ years of relevant industry experience alongside a relevant tertiary qualification. Alternatively, applicants without a formal qualification who have significant industry experience (5+ years) in a Multimedia Specialist capacity will be considered. Your profile must demonstrate:

  • Core Technical Expertise: Solid proficiency in Unreal Engine and Autodesk 3ds Max, backed by a strong understanding of real-time 3D rendering pipelines, scene optimisation, and asset workflows.

  • Eye for Luxury Space & Lighting: A refined artistic sense for space, materials, camera composition, and atmospheric lighting that turns architectural design into emotive, highly polished experiences.

  • Problem-Solving & Communication: Strong collaborative skills with the ability to self-check your work, troubleshoot technical hurdles, and communicate effectively with both internal teams and key stakeholders.

Location & Collaboration


Our work thrives on shared vision and in-person collaboration, making this a primarily office-based role in our Auckland studio. We offer some flexibility for hybrid work, but we are not accepting fully remote candidates at this stage.

Benefits

  • 🧠 Mental Health & Wellbeing support through Ignite

  • πŸ“š Great learning & development opportunities

  • πŸ“Fun and collaborative office environment in Freemans Bay

  • 🌴 Long service leave policy (one extra day of leave for every year of service)

  • πŸ„ Monthly health and wellness allowance

  • πŸ›©οΈ Remote working policy

  • ✨ Regular team events and social activities

  • 🐢 Dog friendly office

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