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Unifonic
Computer Software / SaaS
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Proudly recognized as a Great Place to Work®, we are an AI-native customer experience platform purpose-built for emerging markets. With more than 25 years of conversational AI research and development, we serve over 5,000 enterprises across MENA and are pioneering sovereign, agentic AI through our Agentic Studio platform. As the category takes shape, the way Unifonic is perceived — by buyers, analysts, media, and the broader market — is a strategic asset. This role owns that perception.
We thrive on creativity, collaboration, and fun, where every idea is welcomed and celebrated. As shareholders in the company, we’re more than just communicators—we’re innovators shaping the future together. We are Unifones. Join us and be part of something extraordinary!
Meet the team!
Our Engineering team is responsible for designing, developing, and maintaining the systems and technologies that drive Unifonic’s solutions. We work closely with other departments to ensure our products and services meet the needs of our customers. If you are passionate about technology and are excited about working on cutting-edge communication and engagement solutions, we want you on our team.
As a Mobile Platform Engineer, you’ll own our SDK platform end to end—treating it like a product that developers rely on every day. You’ll shape the foundations that make our mobile experiences reliable, extensible, and easy to integrate.
Your week will span the full platform lifecycle: roughly a third of your time will go into the shells, packaging, and add-ons that bring the SDK to life; about a fifth will focus on the core SDK and the contracts that keep it stable and predictable. The rest will take you across customer troubleshooting, release engineering, documentation, and exploring new platform capabilities.
Help us shape the future of communication by:
Designing the public API of the SDK on your primary platform and keep it idiomatic: async and AsyncSequence on iOS, suspend and Flow on Android, Promises and events on the web.
Writing the contract for each feature by hand: new event and command variants in the core, the public API shape, and the conformance vectors that every shell must pass.
Implementing features in the Rust core and the shell executors, with coding agents doing much of the typing and you owning every line that merges.
Translating OS lifecycle into SDK behavior: scene phases, process death, background limits, push wake-ups, connectivity changes, app extensions.
Building and keeping green the release pipeline: one coordinated release produces the XCFramework, AAR, npm packages and sample apps, signed, with symbols, SBOM and privacy manifest.
Running the consumer test matrix: tiny storefront apps per configuration (minimum Xcode and AGP, R8 full mode, arm64-only ABI filters, React Native new architecture, Expo prebuild, Vite, webpack, Next.js).
Handling merchant tickets on rotation: triage by layer, replay diagnostics bundles, fix with a new vector or platform test, ship a patch release.
Shipping platform-specific add-ons beside the common SDK: rich push with product images, in-app campaign UI, Android Binder service, FCM forwarding, App Attest and Play Integrity.
Keeping the observability contract: structured logs with correlation ids, metrics callbacks, stable error codes, diagnostics() and selfCheck() .
Tracking annual OS, Xcode, AGP and React Native changes and land them before merchants hit them.
Writing what you decide: ADRs, changelogs, migration notes and integration docs that a person or a coding agent can follow to a first tracked event in under 30 minutes.
After you apply, unlock the direct contact details of the people who actually make the call. A quick follow-up makes you 5x more likely to land an interview.
Marcus Rivera
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