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3D Animator

Role overview

Qualifications

  • Maya/Blender
  • UE - Animation Blueprint
  • UE - Sequencer and Animation Graphs
  • Knowledge of Game Animation vs Cinematics

Responsibilities

  • Create high-quality animations for characters and environments
  • Implement animations within the game engine and optimize for performance
  • Collaborate with the Creative/Art Director and team members
  • Stay current with industry trends and best practices in animation techniques

About the company

Streamline Studios logo

Streamline Studios

Video Games & Interactive Entertainment

Making video games, interactive digital assets, and creative technology experiences since 2001.

Company details

Company typeSME
IndustryVideo Games & Interactive Entertainment
Company size201 - 500

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Job description

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.


Description

We are hiring a 3D Animator on a freelance/contract basis, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.


You will also implement animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements, and staying current with industry trends and best practices in animation techniques is vital to the success of our projects.

This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.


Job Skills

3D Animator will possess the following competencies:

  • Maya/Blender
    • Production-ready
  • UE - Animation Blueprint
    • Production-ready
  • UE- Sequencer and Animation Graphs
    • Production-ready
  • UE- Retargeting and Optimization
    • Production-ready
  • UE- Triggered Events
    • Production-ready
  • UE- Integeration and Gameplay
    • Production-ready


Additional Skills 

Every 3D Animator must also demonstrate at least 2 additional competencies at production-ready proficiency:

  • Knowledge of Game Animation vs Cinematics 
  • Knowledge of Motion Capture
  • Understand Physics and Anatomy
  • Basics of Tooling/Scripting
  • Understand Production Pipeline

Deliverables Expectations

  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.


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Marcus Rivera

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