Work under the direction of Art Leadership to maintain artistic consistency through lighting standards and workflows as well as adhere to established IPβs aesthetic guidelines.
Take ownership of lighting direction in collaboration with Art Leadership to establish a strong, cinematic atmosphere and great composition.
Use proprietary engineβs built in lighting tools to produce stunning, cinematic lighting schemes for a range of environments.
Optimize lighting setups, shadows, post-processing, and related systems for real-time performance.
Troubleshoot and resolve lighting, rendering, and visual clarity issues while maintaining artistic intent.
Create and maintain documentation for lighting workflows, standards, and best practices.
Mentor an intermediate Lighting Artist in the production pipeline and provide actionable creative feedback
5+ Years of professional experience lighting environments and scenes in a video game production pipeline.
Strong understanding of lighting theory, color space, exposure and physically based natural lighting.
Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods.
Deep understanding of real-time rendering principles and physically based rendering (PBR) workflows.
Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques.
Ability to balance artistic quality with technical and gameplay requirements
Familiarity with modern game art pipelines and collaboration across multidisciplinary teams.
Passion for grounded, immersive science fiction
Experience with proprietary engines
Knowledge of performance profiling and optimization related to lighting and rendering
Previous cinematic lighting experience

QVC

Mob Entertainment

Nex

Parallel Domain

EverAI

Blackbird Interactive

Blackbird Interactive

Blackbird Interactive