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UX Designer (Contract)

Role overview

Qualifications

  • Proven experience in UX design in immersive technologies.
  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.
  • Proficiency in design tools like Figma.
  • Knowledge of WebXR and responsive design for various devices.

Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.
  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.
  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.
  • Create user stories, personas, flowcharts, and storyboards.

About the company

FS Studio logo

FS Studio

Artificial Intelligence & Machine Learning Services

FS Studio builds product solutions designed to simulate your robotic platform, autonomous devices, IIoT (Industrial Internet of Things) devices, complex systems, autonomous warehouse or environment, using Advanced Digital Twins, Robotic 3D Simulation, Synthetic Data for AI, and Data Rich Immersive Experiences that are scalable and can be easily distributed throughout your workforce.

Company details

Company typeSME
IndustryArtificial Intelligence & Machine Learning Services
Company size51 - 200

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Job description

Role Overview

We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.

Key Responsibilities

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.

  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.

  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions. 

  • Interpret quantity and qualitative feedback. 

  • Conduct usability surveys and testing. 

  • Create user stories, personas, flowcharts, and storyboards. 

  • Develop wireframes, prototypes, and user flows that enhance usability.

  • Stay updated on the latest UX trends and technologies in immersive environments.

Required Qualifications

  • Proven experience in UX design in immersive technologies.

  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.

  • Proficiency in design tools like Figma.

  • Knowledge of WebXR and responsive design for various devices.

  • Understanding of user-centered design principles and best practices.

  • Excellent communication and collaboration skills.

Preferred Qualifications

  • Experience with Unity or Unreal Engine.

  • Familiarity with 3D modeling tools.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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