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(Senior) Unreal Engineer - Creator Tooling

Role overview

Qualifications

  • Engineering credits on at least two Unreal Engine titles with at least one console release
  • 5 years of experience working in Unreal Editor
  • 5 years of engineering experience in the video games industry
  • 2 years of engineering experience on current-gen console development

Responsibilities

  • Modifying an internal build of the Unreal Editor for external creators to use to develop mods for Chronicles: Medieval
  • Developing and maintaining samples and templates, as well as assisting with the creation of documentation to provide Creators with a knowledge base
  • Designing, developing, and maintaining Unreal-specific elements of the creation distribution pipeline
  • Representing Creator and Platform Team needs during discussions with the Game Development Team

About the company

Raw Power Games logo

Raw Power Games

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team.At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location.We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.Fully funded, we’re developing our first game which is an open world sandbox set in a familiar historical setting, with a twist. It will initially launch on PC, followed by console versions.

Company details

Company typeScaleup
Company size51 - 200

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Job description

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.

The company is fully funded to develop and release the first game in 2026 with an expected size of 80-90 employees - the majority being industry veterans. We strive to be the best workplace in the games industry, by offering:

  • Competitive salaries

  • Supplemental pension contributions

  • Generous revenue share

  • 30 days of annual vacation

  • Flexible work hours, remote when you need to

  • Remote work supported (if the timezone is plus/minus 1-2hrs from Copenhagen)

  • Flat hierarchy

  • Great focus on work/life balance

  • Bleeding edge tech stack

  • Skilled co-workers that are driven by a passion to cre

The Role & Team

The Platform Team is now looking for an Unreal Developer with experience in tool development to help with the development of our Creator Tooling and UGC distribution platform. The Platform Team is responsible for creating a mod-hosting service that allows modders to easily create, prepare, and distribute mods, while simultaneously allowing players to quickly find, install, and experience content beyond what is included in the base game.

Key Responsibilities

  • Modifying an internal build of the Unreal Editor for external creators to use to develop mods for Chronicles: Medieval

  • Developing and maintaining samples and templates, as well as assisting with the creation of documentation to provide Creators with a knowledge base

  • Designing, developing, and maintaining Unreal-specific elements of the creation distribution pipeline

  • Representing Creator and Platform Team needs during discussions with the Game Development Team

What We're Looking For

  • Engineering credits on at least two Unreal Engine titles with at least one console release

  • 5 years of experience working in Unreal Editor

  • 5 years of engineering experience in the video games industry

  • 2 years of engineering experience on current-gen console development

  • 2 years of experience building internal or external tooling for designers/creators

  • Extensive experience with C++ beyond Unreal Code

  • Experience developing and/or maintaining a build pipeline involving Unreal Engine

  • Some experience writing technical documentation

  • An understanding of supporting UGC/Mods in the Unreal Engine

Diversity and Culture

We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and innovative solutions.


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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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