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Semi Senior / Senior Game Programmer - Eastern Time (ET)

Roles & Responsibilities

  • 4 years of professional experience in the game industry as a software engineer, with deep knowledge of game engine and systems development using C++ and Unreal Engine
  • Excellent C/C++ programming skills with solid software engineering practices
  • Knowledge of Unreal Engine and use of Blueprints
  • Experience with version control systems (e.g., Perforce, Git, Subversion) and Jira or similar project management tools

Requirements:

  • Develop and produce game features in collaboration with team members and customers
  • Provide detailed information regarding progress and issues to producers, engineering managers, and/or leads when required
  • Assist more junior team members when needed, providing insight based on experience
  • Develop, code/configure, and test features and systems according to project requirements

Job description

Nimble Giant Entertainment is looking for a full-time Senior Game Programmer to join our engineering team.

You will play a key role in building core systems and complex gameplay features for a major AAA project developed in partnership with an external team working in Eastern Time (ET). In this role, you will collaborate closely with team members across departments as well as with our partner’s engineering and design teams during overlapping ET hours.

Responsibilities:

  • Develop and produce game features in collaboration with team members and customers.

  • Provide producers, engineering managers, and/or leads with detailed information regarding progress and issues when required.

  • Assist more junior team members when needed, providing insight based on experience and know-how.

  • Provide solution options and task estimates regarding effort and risks when required.

  • Develop, code/configure, and test features and systems according to project requirements

  • Produce documentation of the processes as defined by the Tech Lead.

  • Applies and promotes best development practices, all the while following the standardized coding conventions.

  • Serves as an active member of Nimble Giant, helping to improve our engineering teams and foster collaboration amongst all departments

Requirements:

  • Total of 4 years professional experience working within the game industry as a software engineer, with deep practical knowledge in-game engine and systems development using C++ and Unreal Engine.

  • Excellent C/C++ programming skills with the utilization of solid software engineering practices.

  • Ability to communicate effectively in English, both verbally and in writing.

  • Experience developing complete subsystems that integrate with the overall project.

  • Extensive experience developing and testing in multiple environments (dev, prod, and live).

  • Knowledge of Unreal Engine, as well as use of Blueprints.

  • Experience developing games for PC and other platforms.

  • Experience achieving Performance and memory optimizations.

  • Ability to work with Designers, QA, Artists, and others to benefit the different workflows within each department.

  • Experience using Version Control Systems, such as Perforce, git, Subversion.

  • Experience with Jira or similar project management tools is required.

  • Strong time management and focus.

  • Strong analytical and problem-solving skills.

  • Someone who can work independently and is an autonomous learner.

Bonus:

  • Experience working on a cross-platform game title

  • Experience shipping on multiple platforms (PC, Consoles, etc.)

  • Large-scale expertise in game development

  • Bachelor’s degree in computer science, information technology, or other related disciplines

  • Familiarity with agile software development methodologies such as Kanban and Scrum

WHAT WE OFFER

Excellence
Excellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things.

Continuous learning
In order to be on top of the game, we always encourage our employees to keep updating and deepening their know how.

Flexibility
We aim to always work in a fun and relaxed environment.
Working remotely is an option.

Inclusion and Diversity
We want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.

ABOUT US

We are Nimble Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile, Spain and Uruguay, Nimble Giant Entertainment (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first commercial MMORPG made in the region. The studio's most popular titles also include Star Trek: Infinite, a grand strategy in which each player can create their own story, Master of Orion, a remake of the classic strategy game, and Quantum League, an innovative arena shooter with time-traveling mechanics.
In 2020 we become part of Saber Interactive. We are certified as one of the best companies to work for by Great Place to Work®.
Check our latest news! @nimblegiantentertainment

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