Gameplay Engineer Unity (Remote)

unlimited holidays - fully flexible
Work set-up: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Proficiency in Unity game engine and C# programming., Experience in developing gameplay mechanics and systems for VR games., Strong understanding of game design principles and technical implementation., Ability to work remotely and collaborate with a distributed team..

Key responsibilities:

  • Develop and implement gameplay components for VR games.
  • Create tools to support and enhance gameplay features.
  • Write clean, efficient, and reusable code.
  • Participate in playtests and provide feedback to improve the game.

Myr logo
Myr Small startup https://www.myr.gg/
2 - 10 Employees
See all jobs

Job description

Myr is a game studio started by veteran Social VR devs working in the industry since 2014. Social VR has been focusing more on building a platform and not enough on building great games. We hope to build these great experiences first. We are a small and fully remote team of designers, artists and engineers based in NA, Europe, Asia and Australia. You can read more about us on our blog and check out the game we have been working on.


We are looking for a Gameplay Engineer to build gameplay mechanics and systems that power our games. The game we are currently focusing on combines physical gameplay, modular design and shooting in VR.


Why work at Myr?

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Collaboration
  • Problem Solving

Related jobs