Senior Technical Animator Studio Elevation (Remote within the UK)

Work set-up: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Experience with animation systems in game engines like Unreal or Unity., Proficiency in scripting languages such as Python or MEL., Solid understanding of rigging, skinning, and animation principles., Experience with DCC tools like Maya or MotionBuilder..

Key responsibilities:

  • Develop and maintain animation systems, tools, and pipelines.
  • Collaborate with animation and engineering teams to ensure seamless integration.
  • Troubleshoot and resolve technical animation issues.
  • Mentor junior technical animators and contribute to long-term planning of animation technology.

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nDreams Limited Scaleup http://www.ndreams.com
201 - 500 Employees
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Job description

We are looking for a highly skilled and collaborative Senior Technical Animator to bridge the gap between animation and engineering. You’ll bring deep technical expertise, a passion for animation systems, and a proactive mindset to help deliver smooth, expressive character performances across our projects.

In this role, you will work closely with animators, riggers, and engineers to develop and maintain animation systems, tools, and workflows. You’ll play a key role in ensuring animation content is efficiently integrated into the engine, while mentoring junior team members and driving technical innovation.

The rundown:

  • 12month fixed term contract
      • Full time (37.5 hours per week)
          • Fully remote within the UK
              • Salary is competitive and dependent on experience
                • Key responsibilities:

                  • Develop and maintain animation systems, tools, and pipelines.
                      • Collaborate with animation and engineering teams to ensure seamless integration.
                          • Troubleshoot and resolve technical animation issues.
                              • Optimize animation performance across platforms.
                                  • Support rigging and skinning workflows where needed.
                                      • Mentor junior technical animators and share best practices.
                                          • Contribute to longterm planning of animation tech and tools.

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Communication
  • Problem Solving

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