We are looking for a creative and technically skilled Character Artist to bring compelling characters to life. You’ll have a strong eye for form, anatomy, and detail, and enjoy collaborating across disciplines to deliver highquality assets that align with our visual goals.
In this role, you will work closely with the Lead Character Artist and other departments to model, texture, and refine 3D characters for use ingame. You’ll contribute to the development of our character pipeline, iterate on feedback, and help maintain visual consistency across the project.
The rundown:
Key responsibilities:
Requirements
The skills you’ll need:
The nice to haves:
Benefits
We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the team behind Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch.
We believe the best workplaces and games are created by diverse, happy and safe teams. Were committed to building a culture centred on respect, wellbeing and balance. Its crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.
We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.
Compass.uol
VAA Philippines
Compass.uol
nDreams Limited
nDreams Limited