At NVIDIA, we build groundbreaking products for the following sectors: Automotive, VR, Gaming, Deep Learning, and High Performance Computing. See your efforts in action as developers use your tools to debug, profile and analyze the performance of their systemsapplications using the lowlevel library that you helped to craft as a member of the GPU Foundations Developer Tools team! Innovate as you develop the performance analysis capabilities of NVIDIA hardware along with the Nsight tools and the foundation library to support next generation accelerated computing at datacenter scale.
As a system software engineer in the Developer Tools group, you will be developing software that empowers GPU application developers to build outstanding compute applications deployed on a distributed computing environment and are recognized worldwide. We are seeking a talented Software Engineer to join our team and contribute to the performance triage development and codesign of tools foundation software libraries in collaboration with our Hardware Architecture team. Join our team and gain exciting opportunities to work handson at every layer of NVIDIAs outstanding technology.
What you’ll be doing:
Design, develop and maintain our GPU performance foundation library for Nsight tools.
Design, develop performance triages for upcoming and latest LLM chips.
Collaborate closely with the Hardware Architecture team to codesign and optimize software and hardware interfaces.
Define, invent, and improve our GPU profiling library with new features to allow NVIDIAs customers to extract the best performance out of their code base.
Design and implement test plans to validate the performance and functionality of the software libraries.
Stay uptodate with the latest advancements in LLM inference, hardware acceleration, and software optimization techniques.
What we need to see:
B.S. EECS or equivalent experience with 4+ years of experience or MS with 2+ years experience, or Ph.D.
Strong programming ability in C, C++, and scripting languages.
Solid understanding of hardware pipeline concepts, with a willingness to work at a detailed implementation level.
Experience with performance analysis and optimization of software on hardware accelerators.
Knowledge of hardwaresoftware codesign principles and practices.
Excellent problemsolving skills and the ability to work collaboratively in a team environment.
Strong communication skills, both written and verbal.
Ways to stand out from the crowd:
Proven knowledge of compute (CUDAOpenCL) andor graphics (DirectX, OpenGL, Vulkan).
Prior experience authoring developer tools, particularly for GPUs, games, or pro visualization.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most versatile and technically a diverse group of people in the world working for us. If you are creative and driven, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 120,000 USD 189,750 USD for Level 2, and 148,000 USD 235,750 USD for Level 3.
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