DreamWorks Feature Animation TA

Work set-up: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Proficiency in 3D character animation and rigging., Understanding of animation principles and body mechanics., Experience with Unix/Linux systems and 2D graphics software like Gimp., Good communication skills and problem-solving abilities..

Key responsibilities:

  • Perform quality control on character rigs and animations.
  • Create and test character poses and simple animations.
  • Collaborate with departments to troubleshoot and improve rigs.
  • Assist in building and updating character animation interfaces.

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NBCUniversal XLarge http://www.NBCUniversal.com
10001 Employees
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Job description

Company Description

DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growthminded studio, we pride ourselves on being one of the worlds leading producers of highquality, awardwinning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds.

DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own nontraditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.

Comcast NBCUniversal has announced its intent to create a new publicly traded company (Versant) comprised of most of NBCUniversals cable television networks, including USA Network, CNBC, MSNBC, Oxygen, E!, SYFY and Golf Channel along with complementary digital assets Fandango, Rotten Tomatoes, GolfNow, GolfPass, and SportsEngine. The wellcapitalized company will have significant scale as a pureplay set of assets anchored by leading news, sports and entertainment content. The spinoff is expected to be completed during 2025.

The TA performs specifically designated tasks for the Character teams to help facilitate the quality and fidelity of the character rigs going into Animation. In addition they will troubleshoot software and shot specific issues as well as perform simple animation. They will work closely between the Animation and Character TD departments and help to improve processes and workflow.

If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!

Job Description

Responsibilities: “What would you say you do here?”

  • Complete first pass of quality control between Character departments by:

    • confirming joint placements and basic deformation.

    • creating body and facial calisthenics animations (Rigging, CFX, Animation).

    • creating poses and simple animation (i.e. walk cycles) to test rigs.

    • creating shots for the Head of Character Animation and Animators as needed.

      • Verify consistency of tools and character rig featurescontrols within a show and among other shows:

        • rotation order, mirroring, manipulators, regions, textures, parenting, post scaling, matching constraints etc.

        • character controls behavior is as expected.

        • initial pose library is setup and other templates as needed.

          • Help monitor that character deformations are adhering to the show’s visual language and flag any issues to the Head of Character Animation.

          • Assist in building the characters’ Animation Interface.

          • Assist the Character TDs with crafting and updating Animation Parts for each character.

          • Assist the Character TDs and Animators in making sure the Animation Parts are ordered accurately.

          • Evaluate upcoming sequences to flag potential character rig requirements.

          • Followup with other departments while troubleshooting issues until a resolution is reached.

          • Test new software maps andor features as needed (Premo andor Rig).

          • Look at QA tests, movies and models and develop efficiencies for future character tests.

          • Work closely with Head of Character Animation, Animation Supervisors, Character TD Supervisors and Leads to determine quality level and criteria at handoff from Character TD to Animation.

          • Help communicate areas of concern or special features requested by Animators for each character. (i.e. spine movement or clavicle location).

          • Help communicate character rig features from other shows that can improve the rigs within the assigned show. Also, communicate the new features being developed on the assigned show with other shows.

          • Help gather notes and feedback from Animators in order to complete rig wrecking.

          • Attend relevant meetings and document new processes and procedures.

            • Qualifications

              Basic Qualifications: “What do I need to have in order to do this job?”

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Troubleshooting (Problem Solving)
  • Problem Solving
  • Communication

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