Game Designer

Work set-up: 
Full Remote
Contract: 
Experience: 
Entry-level / graduate
Work from: 

Offer summary

Qualifications:

Bachelor's degree in Game Design, Computer Science, or related field., At least 2 years of experience in game design or similar discipline., Strong understanding of game mechanics, player psychology, and user interface., Proficiency with design tools like Unity, Unreal Engine, Jira, and Confluence..

Key responsibilities:

  • Design game mechanics, features, and systems supporting core gameplay.
  • Create detailed design documentation such as flowcharts, wireframes, and balancing sheets.
  • Collaborate with artists, developers, and producers to ensure proper implementation.
  • Iterate on gameplay based on feedback, playtesting, and data analysis.

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Info Resume Edge Human Resources, Staffing & Recruiting TPE https://www.inforesumeedge.com/
2 - 10 Employees
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Job description

We are seeking a creative and passionate Game Designer to join our team and help shape the future of interactive entertainment. You will be responsible for crafting compelling game mechanics, systems, and experiences that captivate players and align with our creative vision. This role is ideal for someone who thrives at the intersection of gameplay, storytelling, and user experience.

Key Responsibilities:
  • Design game mechanics, features, and systems that support the core gameplay loop.

  • Create detailed design documentation including game flowcharts, wireframes, and balancing sheets.

  • Collaborate closely with artists, developers, and producers to ensure designs are implemented as intended.

  • Iterate on gameplay based on team feedback, playtesting, and data analytics.

  • Contribute to level design, mission scripting, and narrative integration when needed.

  • Stay current on industry trends, emerging technologies, and player behavior.

Qualifications:
  • Bachelor's degree in Game Design, Computer Science, or a related field (or equivalent experience).

  • 2+ years of experience in game design or a related discipline (adjust as needed).

  • Strong understanding of game mechanics, player psychology, and user interface.

  • Proficiency with design tools (e.g., Unity, Unreal Engine, Jira, Confluence).

  • Excellent communication, collaboration, and presentation skills.

  • A portfolio or examples of past game design work.

Preferred Skills:
  • Experience with live service/game-as-a-service models.

  • Familiarity with scripting or programming languages (e.g., Lua, C#, Blueprints).

  • Passion for a specific game genre (e.g., RPG, FPS, mobile, strategy).

  • Understanding of monetization systems and player retention mechanics.

Required profile

Experience

Level of experience: Entry-level / graduate
Industry :
Human Resources, Staffing & Recruiting
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Presentations
  • Collaboration
  • Communication

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