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This role focuses on creating robust rigs for characters in an undisclosed game project at Magic Media. You will collaborate with an internal team to ensure high-quality animation and integration within Unreal Engine, contributing to the development of engaging games.
Magic Media
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Location: Contract, Remote (CET time zone / core working hours)
Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
We are looking for an experienced Technical Animator / Rigger to join our team on an undisclosed game project. You will be fully embedded within our client's internal team, creating robust, animator-friendly rigs for realistic and semi-realistic characters in Maya and ensuring high-quality deformation and Unreal Engine integration.
WHAT YOU WILL DO:
Requirements
YOUR PROFILE:
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Benefits
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To apply, please submit your resume, showreel, and a cover letter detailing your relevant experience.
At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.
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