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Game Designer (Remote)

Role overview

Qualifications

  • Experience in game design
  • Ability to lead cross-functional teams
  • Proficiency in designing engaging gameplay
  • Knowledge of educational game development

Responsibilities

  • Lead game design for an educational game
  • Design and balance game economy and retention strategies
  • Write detailed GDDs and product specs for execution
  • Collaborate with PM and academic experts to meet educational goals

Key facts

Hard skills

Other skills

  • Collaboration
  • Problem Solving

About the company

Novakid logo

Novakid

E-Learning / EdTech

Novakid is a Series B EdTech startup ($41,5M raise) with double-digit revenue growth in 2023. This online English as a Second Language learning platform for children aged 4 to 12 has delivered over 15 million English lessons for kids since inception in 2017. This award-winning online English school offers one-to-one and group lessons with qualified and experienced teachers. Kids learn efficiently through full language immersion and fun games and activities, mastering English for academic and career success. The ability to master the English language from an early age is important for a child's future academic and career goals. Novakid complements school learning by giving kids a safe place for real-life English speaking practice, and the methodology is based on learning games - representing the new generation of online learning. Novakid has been recognised by a number of organisations across the world. In 2023, Novakid was included on the 2023 Inc 5000 list - position 105 of 5000, and is 1st in the Education category. In the same year, Novakid won the Best Digital Language Learning Product of the Year Award in the Digital Education Awards; was recognised as a finalist in the 2023 EdTech Digest Awards in the category of Best Language Learning Solution and Novakid was nominated as a finalist in the ‘Early Years’ category of the EdtechX Awards 2023. In 2022, Novakid was selected as the winner of the “Overall Language Learning Company of the Year” in the 2022 EdTech Breakthrough Awards. Novakid’s mission is to build a global community of young English learners designed to encourage deep and meaningful friendships across different cultures. Vacancies: https://hr.novakidschool.com/

Company details

Company typeScaleup
IndustryE-Learning / EdTech
Company size201 - 500

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Job description

Novakid is a fast-growing online English school for children aged 4–12 and a Learning Games Company with international investors and global ambitions. Since 2017 we've grown to 4,000+ teachers working with kids in 50+ countries, delivering 4.9 million lessons every year.

We're looking for an experienced Game Designer to become an ambassador of fun for kids, create educational games and systems that can compete with Roblox and Brawl Stars for kids' attention. Your job is to make kids want to come back, and to build the systems that keep them coming back.

You will…

  • Lead game design in a small cross-functional team building an educational game for kids.

  • Design core loops and moment-to-moment gameplay that are fun first and teach along the way.

  • Own features end to end, from concept to release and post-launch iteration, and be accountable for retention and engagement metrics.

  • Design onboarding and first sessions that hook players and drive early retention.

  • Design and balance the game economy: currencies, sources and sinks, reward curves and progression pacing.

  • Plan live-ops: seasons, events, recurring loops and a sustainable content cadence.

  • Write build-ready GDDs, product specs and flows independently, detailed enough for developers, artists and designers to execute without back-and-forth.

  • Define success metrics before launch, predict feature impact, and read the results with the PM and analysts.

  • Work with the Product Manager on the roadmap and propose features that target specific metrics.

  • Make sure educational goals are met through gameplay by collaborating with academic experts.

  • Use AI tools to move faster, including prompting, voice features (TTS / speech-to-speech) and rapid prototyping.

  • Run and learn from playtests: propose hypotheses for UX research, deconstruct competitors, and turn insights into gameplay improvements.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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