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Senior Generalist Engineer (Video Games)

Role overview

Qualifications

  • 5 - 8 years of generalist engineering experience
  • Strong scripting language skills (Python, Lua, etc.)
  • Excellent C/C++ skills and deep understanding of computer architecture
  • Hands-on experience with reverse engineering and debugging tools such as Ghidra

Responsibilities

  • Own the complete lifecycle of our emulators and tools
  • Maintain our CI/CD pipeline and write/monitor scripts
  • Optimize games to ensure they are performant on target platforms
  • Drive the complete reverse engineering process for games

Key facts

  • Remote from: United States
  • Full time
  • Senior (5-10 years)
  • Industrial Engineer
  • English

Hard skills

Other skills

  • Communication
  • Problem Solving
  • Collaboration

About the company

Atari logo

Atari

Video Games & Interactive Entertainment

Atari is a multi-platform, global interactive entertainment and licensing company. The original innovator of video gaming, founded in 1972, Atari owns and/or manages a portfolio of more than 200 games and franchises, including world renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, Test Drive®, Backyard Sports®, Ghostbusters®, and Rollercoaster Tycoon®. Atari capitalizes on these powerful properties by delivering compelling games online (i.e. browser, Facebook® and digital download), on smartphones and tablets and other connected devices. The Company also develops and distributes interactive entertainment for video game consoles from Microsoft, Nintendo and Sony. As a licensor, Atari extends its brand and franchises into other media, merchandising and publishing categories. In 2018, Atari relaunched its hardware business with its first new game system in years, the Atari VCS. Atari is listed on NYSE Euronext Paris stock exchange.

Company details

IndustryVideo Games & Interactive Entertainment
Company size51 - 200

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Job description

Job Description:  Senior Generalist Engineer                

About Us

Implicit Conversions specializes in the high-level emulation of classic and retro games, enabling gamers to experience their favorite classics on modern consoles.  With a dedication to preserving gaming history, we combine cutting-edge technology and a passion for gaming to revive cherished games from publisher’s back catalogs.

Our portfolio includes games from the Mortal Kombat: Legacy Kollection, Rayman 30th Anniversary Edition, Fear Effect 1 and 2, Fighting Force Collection, Milano’s Oddjob Collection, Geppy-X and over a hundred more!

Summary

We’re looking for a creative and skilled Sr. Generalist Engineer to join our team and help bring classic games to life on modern hardware. In this role, you’ll design, build, and refine emulators that make older titles run smoothly and accurately on today’s platforms. You will also write tools to support the team workflows. You will also reverse engineer classic games (often with bespoke custom engines) to implement modern quality-of-life enhancements.

You’ll collaborate closely with engineers, producers, and QA to fine-tune performance, ensure compatibility, and deliver a great player experience. Your work will play a key role in preserving and reintroducing classic games for a whole new generation of players.

Responsibilities

  • Own the complete lifecycle of our emulators and tools, including development, maintenance, and expansion. 
  • Maintain our CI/CD pipeline, install new tools, update machines, write and monitor scripts.
  • Optimize games to ensure they are performant on target platforms.
  • Own the end-to-end process for debugging platform compatibility issues. 
  • Drive the complete reverse engineering process for games—from patching bugs and replacing media to adding achievements/trophies and modern enhancements.
  • Influence the team’s best practices, propose architectural improvements, and technically mentor other engineers.

Requirements

  • 5 - 8 years of generalist engineering experience, with a strong interest or background in video game development. 
  • Strong scripting language skills (Python, Lua, etc.).
  • Excellent C/C++ skills and a deep understanding of computer architecture, including CPU/GPU behavior and memory management, threading, and SIMD techniques.
  • Experience building and optimizing software across multiple platforms .
  • Clear communicator who works well in a remote team and takes initiative when solving problems.
  • Experience with static recompilation techniques.
  • Hands-on experience with reverse engineering and debugging tools such as Ghidra.
  • Genuine passion for retro games and emulation.

Bonus Points

  • Experience with game emulation or cross-platform ports (commercial or open source like libretro), including creating modifications/patches for classic games.
  • Familiarity with assembly languages (such as x86, ARM, or MIPS) and binary analysis.
  • Understanding of modern GPU rendering pipelines (DX12, Metal, Vulkan, etc.)

Target: $110k - $130k

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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