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UX Designer

Role overview

Qualifications

  • Roughly 2 to 4 years designing consumer products
  • A portfolio that shows decisions, not just outcomes
  • Genuinely high craft standards
  • Comfortable with ambiguity

Responsibilities

  • Understand before you design
  • Explore more than one direction
  • Design complete flows, not screens
  • Ship polished UI

Key facts

Hard skills

Other skills

  • Communication
  • Problem Solving

About the company

Glance logo

Glance

Computer Software / SaaS

Founded in 2019, Glance is a leading consumer technology company building an industry-defining AI commerce platform that reimagines how people shop using generative AI. Its AI architecture combines predictive intelligence, neural visualization, and real-time orchestration across devices from mobile to TV to apps powering a new era of connected, intelligent commerce. Glance is backed by Google, Jio Platforms, and Mithril Capital, and operates as an unconsolidated subsidiary of InMobi. For more information visit: https://glance.com https://www.inmobi.com

Company details

IndustryComputer Software / SaaS
Company size1001 - 5000

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Job description

Glance

Glance is an intelligent shopping agent, redefining the commerce experience. Powered by proprietary agentic intelligence and generative AI, Glance delivers a hyper-personalized consumer experience across mobile and TV — shaping the new era of shopping. Glance is operated by Glance InMobi Pte. Ltd., a non-consolidated subsidiary of global technology leader InMobi, and is backed by Mithril Capital, Google and Jio Platforms. To learn more, visit glance.com.

InMobi 

InMobi Group is a global technology company shaping the future of agentic commerce and advertising. Through its ecosystem of businesses — including InMobi Advertising and flagship consumer platform Glance — InMobi leverages data, machine learning, and generative AI to help brands reach audiences more precisely and consumers discover products more intuitively. Glance, which is pioneering new models of agentic commerce, is owned and operated by Glance InMobi Pte. Ltd., a non-consolidated subsidiary of InMobi Pte. Ltd.

InMobi Advertising

InMobi Advertising, part of global technology company InMobi, is an agentic advertising platform helping brands and merchants achieve their business outcomes. Through its proprietary intelligence, AI-led solutions, and vast consumer reach — including flagship consumer platform Glance — InMobi Advertising delivers the omnichannel performance defining what's next in advertising and commerce. Glance is owned and operated by Glance InMobi Pte. Ltd., a non-consolidated subsidiary of InMobi Pte. Ltd. To learn more, visit advertising.inmobi.com.

ABOUT GLANCE TV

Glance TV is an AI-powered shopping platform built for the living room. We're live on Samsung, Android TV, DirecTV, etc across the US, reaching millions of connected TVs. We're not porting mobile patterns to a bigger screen. We're figuring out what commerce and AI look like at ten feet, at scale, with a remote in someone's hand. Very few people in the world are working on this problem.

The design team is small and deliberately so. Everyone owns real surface area.

THE ROLE

You'll own experiences end to end, from understanding the problem deeply to designs that engineering can build without guessing. Everything inside the experience is yours: the exploration, the flows, the edge cases, the polish, the follow-through after handoff.

WHAT YOU'LL DO

  • Understand before you design. Get clear on the feature's goal and the user need behind it. Ask why the problem exists before opening a canvas.
  • Explore more than one direction. Show the alternatives you considered and why you chose the one you did. First idea is rarely the answer.
  • Design complete flows, not screens. Connect the screens into one coherent experience. Loading, empty, error, first-run, offline. These are the states that decide whether a feature feels finished.
  • Ship polished UI. Work fluently within the design system, extend it when you need to, and know the difference between the two.
  • Prototype to decide. On TV, motion and focus behaviour aren't decoration. They're the interaction. Build something clickable when a static frame can't answer the question.
  • Own delivery. Work day to day with PM and engineering, hold the quality bar through build, and stay with the feature until it's live.
  • Make your reasoning visible. Present the thinking, not just the outcome. Use whichever artifact makes the point fastest: a flow, a prototype, a comparison.
  • Be good to work with. Show up in critique, give useful feedback, help a peer when they're stuck.

WHAT WE'RE NOT LOOKING FOR

  • Designers who need a fully specced brief before they can start
  • Beautiful screens with no answer to "why this?"
  • Handing off a file and considering the work done
  • Happy path only. The edge cases are where TV breaks
  • Tool obsession over judgement. We don't care what you design in

WHO YOU ARE

  • Roughly 2 to 4 years designing consumer products, with shipped work you can walk us through
  • A portfolio that shows decisions, not just outcomes: what you tried, what you dropped, what you'd change
  • Genuinely high craft standards, and the restraint to know when something is done
  • Comfortable with ambiguity, and comfortable asking questions when it's too much
  • Curious about AI as a design material, not just a feature to bolt on
  • Excited by a surface with no established playbook. TV experience is a bonus, not a requirement

"Glance collects and processes personal data such as your name, contact details, resume and other information that may contain personal data for the purpose of processing your application. Glance utilizes Greenhouse, a third-party platform. Please review Greenhouse's Privacy Policy to understand how the data collected from you is processed and managed. By clicking on 'Submit Application', you acknowledge and agree to the above privacy terms. Should you have any privacy concerns, you may contact us through the details mentioned in your application confirmation email."

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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