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Graphics Engineer

Role overview

Qualifications

  • 3+ years of experience in game or graphics development
  • Bachelor's degree in Computer Science or equivalent professional experience
  • Advanced proficiency in HLSL or a comparable shading language
  • Strong grasp of 3D math concepts and applications

Responsibilities

  • Explore and implement new rendering technologies to elevate visual quality
  • Optimize GPU performance to support smooth, high-fidelity gameplay
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series
  • Work on improvements in VFX, lighting, and post-processing graphics features

About the company

2K logo

2K

Video Games & Interactive Entertainment

Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios, and Visual Concepts. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply! 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Company details

Company typeLarge
IndustryVideo Games & Interactive Entertainment
Company size1001 - 5000

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Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you’ll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you. This position reports to the Lead Graphics Engineer.

 

What You Will Do:

  • Explore and implement new rendering technologies to elevate visual quality 
  • Optimize GPU performance to support smooth, high-fidelity gameplay 
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series 
  • Work on improvements in VFX, lighting, and post-processing graphics features
  • Participate in system-wide upgrade initiatives to keep our rendering tech current

 

Who Will Be A Great Fit:

  • Most importantly: thoughtful, passionate, and driven 
  • 3+ years of experience in game or graphics development 
  • Bachelor's degree in Computer Science or equivalent professional experience 
  • Advanced proficiency in HLSL or a comparable shading language 
  • Strong grasp of 3D math concepts and applications 
  • Deep understanding of optimization techniques and trade-offs 
  • Demonstrate ability to write efficient, portable, reliable, and readable code 
  • Fluent in English, both written and verbal
  • Love for video games (not just ours!)

 

Might Be Nice:

  • Experience shipping a AAA title 
  • Deep expertise in areas such as physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena 
  • Familiarity with applying machine learning techniques to graphics-related challenges

 

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $120,000 - $154,300 per year. New York State (inclusive of New York City): $108,000 - $138,800 per year. Washington: $120,000 - $154,300 per year. New Jersey: $108,000 - $138,800 per year. British Columbia: $85,700 - $114,300 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

 

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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Marcus Rivera

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