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UX / UI Designer - DAO Craft

Role overview

Qualifications

  • Experience in UX/UI design
  • Proficiency in design tools (e.g., Figma, Sketch)
  • Strong understanding of user-centered design principles
  • Ability to conduct user research and usability testing

Responsibilities

  • Create wireframes, mockups, and prototypes for portals, dashboards, and reporting tools
  • Translate intricate workflows into intuitive user interfaces for both technical and non-technical users
  • Partner with engineers and product leads to align on design goals and technical feasibility
  • Conduct market, competitor, and user research to identify pain points and deliver insights-driven designs

Key facts

Other skills

  • Collaboration
  • Problem Solving
  • Communication
  • Teamwork

About the company

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decircle

Company details

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Job description

DAOCraft (http://www.daocraft.cx/) is on a mission to simplify the complex, decentralized workflows of Web3. Our products simplify governance and operational workflows for DAOs like Sky (https://sky.money/), working on projects like (https://sky-atlas.powerhouse.io/), enabling decision-makers to navigate complex ecosystems with ease. We’re a team of innovators, passionate about delivering high-impact products that solve real user pain points within decentralized organisations

Our team seeks an UX/UI Designer who will play a pivotal role in designing and prototyping products that streamline governance and operational processes. Collaborating closely with our Product Design Lead and engineering teams, you will create intuitive user experiences for tools such as portals, web apps, reporting tools, and documentation platforms. Someone comfortable with navigating through complex user-flow and ship information heavy products, that address multiple types of users.

Your work

  • Design and Prototype: Create wireframes, mockups, and prototypes for portals, dashboards, and reporting tools.

  • Simplify Complexity: Translate intricate workflows into intuitive user interfaces for both technical and non-technical users.

  • Collaborate: Partner with engineers and product leads to align on design goals and technical feasibility.

  • Research and Innovate: Conduct market, competitor, and user research to identify pain points and deliver insights-driven designs.

  • Iterate: Continuously improve launched products based on user feedback and usage analytics.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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