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Senior Render Engineer: Rendering / Metal / DirectX / OpenGL / FFmpeg

Role overview

Qualifications

  • Extensive experience with multi-threaded rendering and performance optimization
  • Proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX
  • Write in C++ as their primary language
  • Have extensive experience working with the FFmpeg library

Responsibilities

  • Build the future of the rendering system impacting performance and quality
  • Optimize the video processing pipeline for low-latency streaming
  • Contribute to improving streaming workflows and overall media performance
  • Integrate video and audio processing capabilities into applications

Key facts

  • Remote from: United States
  • Full time
  • Senior (5-10 years)
  • English

Hard skills

Other skills

  • Problem Solving

About the company

Renewed Vision logo

Renewed Vision

  • Events & Live Entertainment
  • TPE
  • 11–50
Renewed Vision Objectives Create technologies that dramatically enhance environments. Develop software that is stable and easy to use. Enable more organizations to afford and benefit from these technologies by reducing cost and complexity. Renewed Vision was established in 2000 as an endeavor to create production software for ministry markets. Based on our own experiences in production of events for Passion (Chris Tomlin Indescribable Tour, OneDay, Thirsty, etc.), Catalyst Conferences, KidStuf, GrowUp, Drive Conferences (North Point Community Church), BigStuf Camps, and more, we have gained unique insights into the needs and desires of our customer base. Over the years, we have kept our focus on developing revolutionary and economical products for the Church, but have garnered the attention of other industries seeking powerful, stable, and affordable media solutions. As such, we have had the privilege of working with companies such as Mercedes-Benz, Gulfstream Aerospace, Calvin Klein, Amgen Pharmaceuticals, Federated Department Stores, and others. Out of this knowledge and hands-on experience, Renewed Vision continues to develop ProPresenter, ProVideoPlayer, ProVideoServer, and ProPresenter-Scoreboard. We have witnessed first hand the impact of enhanced environments and passionately pursue the technologies and ideas that cater to this principle. Benefits 📆 Paid Time Off 🩺 Health Insurance 🪥 Dental Insurance ✨ Life Insurance ♿ Disability Insurance 🏝 Paid Sabbatical 📈 Profit Sharing 🏠 In-Person, Hybrid, or full-remote work environment

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Job description

As a Senior Render Engineer, you will be building the future of our rendering system, which is the cornerstone of all our products. Your work will directly impact the performance, quality, and user experience of our cutting-edge technologies, and you will play a key role in optimizing our video processing pipeline, enabling low-latency streaming, and pushing the boundaries of audio and video processing.
We are looking for problem solvers, engineers passionate about gaming and video technologies, and those who thrive in fast-paced, innovative environments. We want to hear from you if you have a strong foundation in graphics APIs, streaming, and media processing!

We want people who:
• Understands the demands of real-time rendering and performance optimization.
• Have extensive experience with multi-threaded rendering and can optimize complex systems to maximize performance.
• Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage these tools to create efficient and high-performing rendering solutions.
• Write in C++ as their primary language, demonstrating deep expertise and comfort with its nuances.
• Are familiar with video streaming technologies and can contribute to optimizing video pipelines for low-latency video processing.
We really want people who:
• Have extensive experience working with the FFmpeg library and can integrate video and audio processing capabilities into sophisticated applications.
• Understand video and audio signal processing and can contribute to improving streaming workflows and overall media performance.
• Have worked on streaming and editing video for live broadcasting or online platforms, ensuring smooth, high-quality delivery.
• Have an understanding of embedded programming and can work with hardware to optimize performance for specific platforms.
Our best engineers will have:
• Experience working with broadcast audio and video standards and technologies, such as AAC, ProRes, H.265, MPEG-DASH, HLS, SRT and various compression formats, ensuring compatibility and quality in diverse environments.
• Familiarity with rendering on multiple platforms, including Windows, macOS, and Linux, with an understanding of platform-specific challenges and optimizations.
• A problem-solving mindset, with the ability to diagnose and address bottlenecks, inefficiencies, and rendering challenges.
• A passion for creating efficient, reliable, and scalable rendering systems, improving every aspect of the media delivery process.

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