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Gameplay Programmer (Malta/Remote)

Role overview

Qualifications

  • 2+ years of work experience at a professional video game company
  • Strong problem solving and analytical skills
  • Work Experience with Unreal 4
  • Solid experience in C++ in a professional setting

Responsibilities

  • Integrating gameplay systems for various projects and games using provided engine
  • Iterative collaboration with Game Designers to achieve high-quality results
  • Providing game designers with the tools necessary to integrate game systems
  • Documenting development of features and systems in technical design documents

Key facts

Other skills

  • Problem Solving
  • Analytical Skills

About the company

PlayMagic LLC logo

PlayMagic LLC

Video Games & Interactive Entertainment

PlayMagic is a studio designing and developing games based on high profile licenses and original IP across a wide range of formats for the hard-core market segment.

Company details

Company typeSME
IndustryVideo Games & Interactive Entertainment
Company size11 - 50

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Job description

  • Malta or remote, fulltime

    RESPONSIBILITIES:

    • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) 
    • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.  
    • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. 
    • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. 
    • Documenting development of features and systems in technical design documents outlining implementation approach. 
    • Assist with integrating art and audio assets for relevant tasks. 
    • Identify cause of reported bugs and issues and address them with QualityAssurance. 
    • Prototyping of features and potential projects  

    REQUIRED QUALIFICATIONS :

    • 2+ years of work experience at a professional video game company 
    • Strong problem solving and analytical skills. 
    • Work Experience with Unreal 4
    • Solid experience in C++  in a professional setting 
    • Experience with common software architectural patterns 

     BONUS QUALIFICATIONS:  

    • Experience with proprietary C++ in-house engines. 
    • At least 1 shipped title released on consoles in gameplay programming role.  
    • Solid knowledge of development tools used for console game development.  

     

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    MR

    Marcus Rivera

    Chief Revenue Officer

    m.rivera@company.com
    linkedin.com/in/marcusrivera
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