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Senior Producer

Key Facts

Remote From: 
Category:  Music Producer
Full time
Senior (5-10 years)
English

Other Skills

  • β€’
    Team Leadership
  • β€’
    Distributed Team Management
  • β€’
    Detail Oriented
  • β€’
    Collaboration
  • β€’
    Problem Solving
  • β€’
    Time Management
  • β€’
    Team Management

Roles & Responsibilities

  • A proven track record of shipped titles as a Producer in game development
  • Experience shipping AAA titles, with the ability to manage large-scale projects
  • Ability to communicate effectively and regularly with developers, artists, and key stakeholders
  • Experience with production management tools such as Jira, Confluence, ADO, or similar

Requirements:

  • Lead project planning and act as the primary point of contact for production challenges
  • Own sprint planning and regularly validate our work against targets
  • Ensure production tasks are tracked and kept up to date at all times
  • Collaborate closely with Art, Design, Engineering, QA, and external vendors to hit production targets

Job description

As a Senior Producer at CaptureAge, you will be hands-on in creating new content for the Age of Empires franchise.

You will work with the team to plan and execute realistic, up-to-date production schedules, and act as the key person aligning team members on upcoming deliverables and changes. You will manage stakeholder expectations across internal and external teams to deliver the high-quality content CaptureAge is known for.

This role starts as a 6-month contract, with the possibility of extension based on evolving project needs

Key responsibilities

  • Lead project planning and act as the primary point of contact for production challenges

  • Own sprint planning and regularly validate our work against targets

  • Ensure production tasks are tracked and kept up to date at all times

  • Escalate and mitigate project risks

  • Collaborate closely with Art, Design, Engineering, QA, and external vendors to hit production targets

  • Maintain clear and consistent communication across the project and team

  • Coordinate playtest planning and drive for excellence

Qualifications

  • A proven track record of shipped titles as a Producer in game development, with demonstrated success leading projects to completion

  • Experience shipping AAA titles, with the ability to manage large-scale projects

  • Ability to communicate effectively and regularly with developers, artists, and key stakeholders within the company and partner teams

  • Experience with production management tools such as Jira, Confluence, ADO, or similar

Skills

  • Experienced leading teams in remote environments

  • Deep knowledge of PC and console game development

  • Very strong communication skills, fluent in English

  • Highly motivated to improve effectiveness and coordination within the team

  • High attention to detail

Application Process

Please answer our form that briefly outlines why you are interested in this role and why your experience and skills make you a good fit. To demonstrate your attention to detail, include the phrase β€œCatapult Ship” somewhere when filling the application form.

About CaptureAge

CaptureAge is a company that grew out of the Age of Empires community and is now partnered with Xbox Game Studios to provide game development services in AAA titles like Age of Empires II and Age of Empires IV. We have a small (30+) but growing team of passionate game developers, from artists to software engineers.

Inclusivity and Fairness
The people making games should be as diverse as the people playing them and we encourage applications from all backgrounds and identities. As a fully remote and internationally distributed company we are a team that enjoys and celebrates a diversity of voices and perspectives.

Compensation
Our compensation is determined by considering competitive market rates, experience, and cost of living. As a fully international company, we strive to ensure competitive compensation aligned with the local cost of living and market standards.

Fully Remote – Location / Time Zones
We are a fully remote company with team members in 20+ countries across many time zones. We prefer team members who fit within broadly American/African/European time zones (UTC-8 to UTC+3) but we are open to applications from anywhere.

Hours/Time Management
We have a flexible approach to time-management, and we believe in giving team members the opportunity to control their own schedules. We'd like to see a world in which work can fit around your life, not the other way around! In practice this means a few pre-agreed sync points a week, with the rest of your working time entirely up to you – we do not have mandatory core hours.

Async Biased
We lean towards async working arrangements and design our processes and working environment with this in mind.

Consensus Driven
We try to foster a genuinely collaborative and consensus driven approach to our work rather than top-down direction and micro-management.

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