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Software Engineer - Open 3D Engine

Key Facts

Remote From: 
Fixed term
English

Roles & Responsibilities

  • Demonstrated expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor.
  • Strong skills in Python and C++ programming.
  • Experience in planning and delivering 3D simulations from concept through completion within O3DE.

Requirements:

  • Apply extensive hands-on experience with O3DE to build robust, high-quality scenes and simulations optimized for AI training.
  • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive components.
  • Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows.

Job description

This role is for one of our clients

$50 - $120/hourpay

Job Title: Software Engineer - Open 3D Engine (O3DE)

Job Type: Contractor

Location: Remote

Job Summary: In this position, you will utilize your expertise to contribute to the training of next-generation AI systems. Your efforts will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary — what counts is your domain knowledge.

Requirements

Key Responsibilities:

• Apply extensive hands-on experience with O3DE to build robust, high-quality scenes and simulations optimized for AI training.

• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive components.

• Convert conceptual ideas into fully developed 3D scenes and dynamic simulations using O3DE.

• Work closely with customer stakeholders to ensure deliverables align with AI training needs and use cases.

• Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows.

• Design and improve asset processing pipelines tailored for large-scale AI-focused projects.

• Maintain effective written and verbal communication to thoroughly document technical solutions and update the customer’s team on progress.

Required Skills and Qualifications:

• Demonstrated expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor.

• Strong skills in Python and C++ programming.

• Experience in planning and delivering 3D simulations from concept through completion within O3DE.

• Knowledge of AWS and its application in scalable game or simulation environments.

• Practical experience in game development or simulation engineering.

• Excellent written and verbal communication abilities, with a focus on documentation and teamwork.

• Capability to work independently in a remote environment while effectively collaborating with the customer’s team.

Preferred Qualifications:

• Experience in developing or optimizing 3D simulations specifically for AI/ML training purposes.

• Strong understanding of performance tuning and asset management within complex O3DE projects.

• Proven success working in remote, cross-functional teams focused on advanced 3D simulation or game engine development.

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