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Gameplay Engineer - Unity (Remote)

Role overview

Qualifications

  • Experience developing gameplay systems and mechanics in Unity, with VR experience preferred
  • Strong C# programming skills and debugging, optimization, and code maintenance abilities
  • Ability to design technical specifications and create reusable tools to empower gameplay
  • Collaborative mindset with ability to work remotely across multiple time zones and participate in regular playtests

Responsibilities

  • Create various VR game components and gameplay systems.
  • Develop tools to power and enhance gameplay.
  • Write clean, robust, reusable code; debug, optimize and maintain existing code.
  • Understand the game design to create technical designs and collaborate with the team while following and improving development processes, including regular playtests.

About the company

Myr logo

Myr

Video Games & Interactive Entertainment

Myr is a game studio focusing on physical multiplayer games for VR. Myr was started by Social VR veterans working in the industry since 2014. We previously worked on PokerVR and learned a lot about the dynamics of Social VR. With Myr, we want to bring our learnings about the medium and combine them for active, fast, physical and fun games. We work closely with partners such as Oculus to deliver on our games.

Company details

Company typeSmall startup
IndustryVideo Games & Interactive Entertainment
Company size2 - 10

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Job description

Myr is a game studio started by veteran Social VR devs working in the industry since 2014. Social VR has been focusing more on building a platform and not enough on building great games. We hope to build these great experiences first. We are a small and fully remote team of designers, artists and engineers based in NA, Europe, Asia and Australia. You can read more about us on our blog and check out the game we have been working on. 


We are looking for a Gameplay Engineer to build gameplay mechanics and systems that power our games. The game we are currently focusing on combines physical gameplay, modular design and shooting in VR.


Why work at Myr? 

  • Remote friendly: Our team is spread across different continents and is fully remote.

  • Stock options: Build our future together.

  • Games allowance: Like you, we love games. Take a day off when your favorite game is coming out, better yet, let us gift it to you.

  • Unlimited time off: we don't tend to think in allotted time off days. You can take as much time off as the circumstance warrants.

Responsibilities:

  • Create various gaming components for VR game.

  • Creating tools to enhance and power gameplay.

  • Write clean, robust, reusable code.

  • Debug, optimize and maintain existing code.

  • Understand the game design and create technical designs.

  • Follow and enhance existing development process and set standards.

  • Work closely with other team members on programming issues and concepts.

  • Regular playtests and feedback so we get to experience our game first hand and see what's fun and what isn't and what needs fixing.

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MR

Marcus Rivera

Chief Revenue Officer

m.rivera@company.com
linkedin.com/in/marcusrivera
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