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Software Development Engineer III, GL-JS, Maps Rendering

Roles & Responsibilities

  • Strong expertise in TypeScript, algorithms, and performance optimization.
  • Experience in graphics programming (OpenGL/WebGL) or related rendering technologies.
  • Native development skills (C++, Mobile SDKs) or knowledge of location technologies (maps, GIS).
  • Contributions to open source projects.

Requirements:

  • Lead the development of mapbox-gl-js, the industry’s leading map renderer.
  • Collaborate with engineers, product managers, and designers to shape an ambitious roadmap for the future of map rendering.
  • Work with modern web technologies including WebGL, WebGPU, Web Workers, TypeScript, and WebAssembly.
  • Solve challenging problems in graphics, algorithms, and system architecture.

Job description

Mapbox is the leading real-time location platform for a new generation of location-aware businesses. Mapbox is the only platform that equips organizations with the full set of tools to power the navigation of people, packages, and vehicles everywhere. More than 4 million registered developers have chosen Mapbox because of the platform’s flexibility, security and privacy compliance. Organizations use Mapbox applications, data, SDKs and APIs to create customized and immersive experiences that delight their customers. 

What we do

The Maps Rendering team pushes the boundaries of interactive mapping and real-time visualization on the web. We build and evolve Mapbox GL JS, the rendering engine that brings dynamic, performant maps to millions of users every day. Our work sits at the intersection of graphics programming, large-scale data visualization, and cutting-edge browser technology.

What you’ll do

As a Software Development Engineer III, you’ll:

  • Lead the development of mapbox-gl-js, the industry’s leading map renderer.

  • Collaborate with engineers, product managers, and designers to shape an ambitious roadmap for the future of map rendering.

  • Work with modern web technologies including WebGL, WebGPU, Web Workers, TypeScript, and WebAssembly.

  • Solve challenging problems in graphics, algorithms, and system architecture.

  • Improve performance, reliability, and maintainability across our rendering stack.

  • Partner with Native and Mobile rendering teams to ensure consistent cross-platform experiences.

What we believe are important traits for this role

  • Deep curiosity and enthusiasm for solving complex technical problems in graphics, mapping, or data visualization.

  • Strong expertise in TypeScript, algorithms, and performance optimization.

  • Excellent communication and collaboration skills in distributed, cross-functional teams.

  • A growth mindset - empathy, openness to feedback, and a drive to learn and help others succeed.

Additional Qualifications We Appreciate

  • Experience in graphics programming (OpenGL, WebGL)

  • Native development skills (C++, Mobile SDKs)

  • Knowledge of location technologies (maps, GIS)

  • Contributions to open source projects.

What We Value

In addition to our core values, which are not unique to this position and are necessary for Mapboxers:

  • We value high-performing creative individuals who dig into problems and opportunities.

  • We believe in individuals being their whole selves at work. We commit to this through supportive health care, parental leave, flexibility for the things that come up in life, and innovating on how we think about supporting our people.

  • We emphasize an environment of teaching and learning to equip employees with the tools needed to be successful in their function and the company.

  • We strongly believe in the value of growing a diverse team and encourage people of all backgrounds, genders, ethnicities, abilities, and sexual orientations to apply.

By applying for this position, you acknowledge that you agree to the Mapbox Privacy Policy which is linked here.

We are committed to a fair and equitable hiring process. We do not discriminate against any protected class.

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