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1053 | Principal / Lead C++ Systems Engineer - Remote Desktop / WebRTC / VDI

Roles & Responsibilities

  • 8–12+ years in C/C++ systems engineering
  • Proven delivery of desktop client software on Windows, Linux, or macOS
  • Strong real-time communications expertise (WebRTC, VoIP, RTP/RTCP, SRTP, ICE/TURN)
  • Experience with remote display/VDI/thin client technologies and low-latency media pipelines

Requirements:

  • Define the client architecture and technical roadmap for a cross-platform RDP-compatible remote desktop client with optimized media and collaboration
  • Lead implementation of the RDP-compatible client with enhanced media and collaboration features
  • Design and validate strategies for audio/video optimization, redirection, compression, and additional data channels; oversee integration with tunneled VDI connectivity and endpoint device handling
  • Mentor 2–4 engineers, set coding standards, review architecture, and deliver executable, source code, documentation, and knowledge transfer at project close

Job description

Intetics Inc., a global technology company providing custom software application development, distributed professional teams, software product quality assessment, and “all-things-digital” solutions, is seeking a highly skilled and experienced Principal / Lead C++ Systems Engineer — Remote Desktop / WebRTC / VDI to join our dynamic team on a full-time basis.

We need a senior hands-on engineer to lead the design and implementation of a cross-platform remote desktop client built on top of an RDP-compatible/open-source foundation and optimized for real-time audio/video collaboration inside VDI environments. The role combines protocol engineering, multimedia optimization, desktop client development, networking/tunneling, and technical leadership.

Responsibilities

  • Define the client architecture and technical roadmap
  • Lead implementation of an RDP-compatible client with enhanced media and collaboration behavior
  • Design and validate a strategy for audio/video optimization, redirection, compression, and additional data channels
  • Own integration with tunnelled VDI connectivity and endpoint device handling
  • Build proof-of-concepts and de-risk the hardest items early: media path, Teams/Zoom/Meet behavior, reconnect/session resilience
  • Set coding standards, review architecture, and guide 2–4 implementation engineers
  • Deliver executable, source code, documentation, and knowledge transfer at project close

Requirements

  • 8–12+ years in C/C++ systems engineering
  • Proven delivery of desktop client software on at least two of: Windows, Linux, macOS
  • Strong background in real-time communications: WebRTC, VoIP, RTP/RTCP, SRTP, ICE/TURN, jitter/latency handling
  • Experience with low-latency audio/video pipelines and media troubleshooting in constrained network conditions
  • Experience with remote display / virtualization / VDI / thin client / protocol products
  • Ability to work close to the protocol layer: transport, channels, device redirection, compression, session management
  • Experience integrating or modifying open-source infrastructure and contributing back upstream when needed
  • Strong performance mindset: CPU/GPU usage, memory footprint, startup time, reconnect behavior, QoS under packet loss

Will be a plus

  • Direct experience with FreeRDP, RDP internals, virtual channels, or adjacent stacks
  • Experience with media redirection/offload in VDI or thin-client products
  • Deep knowledge of Windows audio/video stack, plus at least one of CoreAudio/macOS or PulseAudio/PipeWire/Linux
  • Background in Qt or another mature cross-platform desktop UI framework
  • Experience with FFmpeg, GStreamer, libwebrtc, hardware acceleration, echo cancellation, and device routing
  • Security experience around secure transport, auth flows, certificate handling, sandboxing, and protocol hardening

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