5+ years of programming experience in C#, C, or C++
Strong mathematics background, including calculus and linear algebra
Experience with 3D graphics (meshes, texturing, rigging)
Proficient knowledge of distributed version control systems and continuous integration pipelines
Requirements:
Collaborate with game designers, artists, and UI specialists to implement gameplay features
Develop and optimize gameplay features and systems in Crytek or Unity game engines using C#/C/C++
Debug, profile, and optimize performance of 3D graphics and gameplay code
Contribute to the development pipeline and workflows, including version control and CI processes, as part of a remote, distributed team
Job description
This is a remote position.
Due to recent growth we are looking to hire game developers with experience in Crytek or Unity gaming engines to work alongside teams of game designers, artists and UI specialists to build the future of gaming. This candidate should demonstrable experience with at least 1 major released game.
Requirements
5 years of C#, C and/or C++ programming experience.
Strong mathematics background, including a working knowledge of calculus and linear algebra.
Ability to read mathematics and interpret them into code.
Experience working with 3D (understanding of meshes, texturing, rigging, etc.).
Proficient knowledge of distributed version control systems and continuous integration pipelines.
Practical experience debugging, profiling, and optimizing C#/C/C++ code.
Practical experience working with threaded environments.
Experience with Computer Graphics APIs (OpenGL or DirectX)