Logo for Big Time Studios

Lead Gameplay Engineer - Unreal

Key Facts

Remote From: 
Full time
Senior (5-10 years)
English

Other Skills

  • Team Management
  • Distributed Team Management
  • Collaboration
  • Leadership
  • Teamwork
  • Lateral Communication
  • Problem Solving

Roles & Responsibilities

  • 5+ years of game development experience
  • Shipped at least one high-quality AAA game for PC or Console
  • Strong programming background and C++ knowledge
  • Hands-on experience with gameplay systems like AI, Animation, Combat and Missions

Requirements:

  • Lead a small, fully remote Gameplay Engineering team and guide the engineering effort to architect and implement gameplay systems for the Multiplayer Action RPG.
  • Collaborate closely with Designers, Artists, and other stakeholders to deliver high-quality gameplay features and ensure alignment with project vision.
  • Mentor, manage and grow the gameplay team, driving performance, code quality, and optimization through profiling and iterative improvements.
  • Oversee development of core gameplay systems (AI, Animation, Combat, Missions) and ensure performance, scalability, and seamless cross-discipline integration.

Job description

A BIT ABOUT US
We’re the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast—with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we're building the future of games where players truly own what they play.

THE MISSION
As a world-class Gameplay Engineering Lead, you will head a small, fully remote team and work on an exciting Multiplayer, Action RPG title. Working on Gameplay at Big Time Studios, you will interact closely with Designers, Artists, and guide the engineering team in order to architect and implement gameplay systems throughout the project.


Requirements
  • 5+ years of game development experience
  • Shipped at least one high-quality AAA game for PC or Console
  • Strong programming background and C++ knowledge
  • Strong problem solving abilities
  • Hands-on experience with gameplay systems like AI, Animation, Combat and Missions
  • Experience profiling and optimizing game performance
  • Ability to thrive in a collaborative environment with multiple stakeholders
  • Experience managing gameplay teams
  • Must love games!

  • Desirable
  • Experience with MMO or Action RPG game development
  • Experience with procedural world and dungeon generation algorithms
  • Experience working on a distributed team spread across several time zones
  • Unreal Engine 4 experience


  • What we offer
  • Fully remote work, with a yearly company offsite
  • Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
  • Unlimited PTO
  • Work on a new IP with franchise potential

  • Related jobs

    Other jobs at Big Time Studios

    We help you get seen. Not ignored.

    We help you get seen faster — by the right people.

    🚀

    Auto-Apply

    We apply for you — automatically and instantly.

    Save time, skip forms, and stay on top of every opportunity. Because you can't get seen if you're not in the race.

    AI Match Feedback

    Know your real match before you apply.

    Get a detailed AI assessment of your profile against each job posting. Because getting seen starts with passing the filters.

    Upgrade to Premium. Apply smarter and get noticed.

    Upgrade to Premium

    Join thousands of professionals who got noticed and hired faster.