SMG is looking for an experienced Unity game developer that wants to make awesome games across multiple platforms with strong prototyping strengths.
You must have an existing portfolio of games or prototypes you've already made to be considered for this position.
Sorry this is not a jnr or recent grad role.
You'll work as part of a team on a large project but a focus on the top of the funnel fun, unique, interesting game mechanics and ideas.
Start is in Q1-Q2 2026
This is a fulltime position or we'll work with the best part time. It's more about the output than the hours.
Who you are: a developer or game designer who loves making new things and can smell ‘fun’ from a nautical mile away. You can whip a prototype up and test an idea early and are comfortable in working in a collaborative idea space where constructive feedback is an important part of the creative process.
Our games: LEGO Party!, Moving Out 1 & 2, SP!NG, No Way Home, RISK, Death Squared and more
Our Showreel or go behind the scenes of the studio.
You will have the opportunity to work on high-profile IP as well as original IP.
What you will do
Requirements:
What we're looking for:
The Team:
We're a tight and experienced team from all around the world from Russia, Finland, Mexico, Brazil, France, Italy, UK, USA, Germany and even NZ!
Perks & Benefits:
If you're on top of your game (or would like to be), care about your work, want to work with like minded people then let's talk.
Please send through samples of your work so we can play (ideally with videos to preview)
Applications without games to play test/watch will be ignored.
A few tips to help make your application stronger:
People from diverse backgrounds or those from under-represented groups are encouraged to apply.
Note: Currently only looking for Australian candidates. Non Australian based applications for now will not be responded too.

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